Category:AIDef (Action)
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AI definitions for actions.
Pages in category "AIDef (Action)"
The following 200 pages are in this category, out of 1,771 total.
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- AIDef:Action/GolemRepairParts
- AIDef:Action/GolemThrowPartsToTarget
- AIDef:Action/GoronHeroDescendentAppear
- AIDef:Action/GoronHeroDescendentJump
- AIDef:Action/Grab
- AIDef:Action/GrabAndShoot
- AIDef:Action/GrabAttack
- AIDef:Action/GrabLeft
- AIDef:Action/GrabLeftTurn
- AIDef:Action/GrabLeftWalk
- AIDef:Action/GrabRight
- AIDef:Action/GrabRightTurn
- AIDef:Action/GrabRightWalk
- AIDef:Action/GraveAttack
- AIDef:Action/GroupAllowEmitAction
- AIDef:Action/GroupDisallowEmitAction
- AIDef:Action/Guard
- AIDef:Action/GuardBackWalk
- AIDef:Action/GuardBreak
- AIDef:Action/GuardianAimBeam
- AIDef:Action/GuardianAimBeamWithAS
- AIDef:Action/GuardianBeamFire
- AIDef:Action/GuardianChargeBeam
- AIDef:Action/GuardianMiniBeamMove
- AIDef:Action/GuardianMiniFinalBeamMove
- AIDef:Action/GuardianMiniGuardBattleWalk
- AIDef:Action/GuardianMiniGuardBreak
- AIDef:Action/GuardianMiniGuardNavMeshWalk
- AIDef:Action/GuardianMiniGuardSideWalk
- AIDef:Action/GuardianMiniGuardTurn
- AIDef:Action/GuardianMiniGuardWait
- AIDef:Action/GuardianMiniLineBeam
- AIDef:Action/GuardianMiniNeckSpinBeam
- AIDef:Action/GuardianMiniPracticeFlagSet
- AIDef:Action/GuardianMiniWait
- AIDef:Action/GuardianMoveToPosition
- AIDef:Action/GuardianMoveToTarget
- AIDef:Action/GuardianSearch
- AIDef:Action/GuardianStopWait
- AIDef:Action/GuardJust
- AIDef:Action/GuardLoop
- AIDef:Action/GuardTurn
- AIDef:Action/GuardWithAS
- AIDef:Action/HiddenKorokAppear
- AIDef:Action/HideBarrelCarried
- AIDef:Action/HideHover
- AIDef:Action/HideShootArrow
- AIDef:Action/HingeMagneFixedRigid
- AIDef:Action/HoldArrow
- AIDef:Action/HoldArrowBackWalk
- AIDef:Action/HoldArrowTurn
- AIDef:Action/HoldArrowWalk
- AIDef:Action/HopFlyByTriggers
- AIDef:Action/HornUse
- AIDef:Action/HorseDie
- AIDef:Action/HorseEatAction
- AIDef:Action/HorseEatCarriedItem
- AIDef:Action/HorseElectricParalysis
- AIDef:Action/HorseFallAction
- AIDef:Action/HorseFollow
- AIDef:Action/HorseFreeze
- AIDef:Action/HorseKickBackAction
- AIDef:Action/HorseManeCollarSyncAction
- AIDef:Action/HorseManeGrabbedAction
- AIDef:Action/HorseMoveToSafePos
- AIDef:Action/HorseMoveToTargetAction
- AIDef:Action/HorseRandomMoveAction
- AIDef:Action/HorseReinsBindAction
- AIDef:Action/HorseReinsDefaultAction
- AIDef:Action/HorseReturnToSafePos
- AIDef:Action/HorseRiddenByPlayer
- AIDef:Action/HorseRideAngryGear1Coomand
- AIDef:Action/HorseRideArrowReload
- AIDef:Action/HorseRideAttack
- AIDef:Action/HorseRideCancelCommand
- AIDef:Action/HorseRideChargeCommand
- AIDef:Action/HorseRideChaseCommand
- AIDef:Action/HorseRideDynSetGearCommand
- AIDef:Action/HorseRideLookWait
- AIDef:Action/HorseRideLoopAttack
- AIDef:Action/HorseRideMoveToCommand
- AIDef:Action/HorseRideOneTimeASPlay
- AIDef:Action/HorseRideOneTimeViewASPlay
- AIDef:Action/HorseRideSearch
- AIDef:Action/HorseRideShoot
- AIDef:Action/HorseRideStopCommand
- AIDef:Action/HorseRideTurnCommand
- AIDef:Action/HorseRideViewWait
- AIDef:Action/HorseRideWait
- AIDef:Action/HorseRodeo
- AIDef:Action/HorseSaddleBindAction
- AIDef:Action/HorseSaddleDefaultAction
- AIDef:Action/HorseSwimAction
- AIDef:Action/HorseSwimToTargetActor
- AIDef:Action/HorseTurnAction
- AIDef:Action/HorseVanish
- AIDef:Action/HorseWaitAction
- AIDef:Action/HorseWaitAndLookAtNPC
- AIDef:Action/HorseWaitEx
- AIDef:Action/HorseWaitForEventAction
- AIDef:Action/HorseWaitThrowOffAction
- AIDef:Action/Hover
- AIDef:Action/HoverNoticeTurn
- AIDef:Action/HoverPredictVacuumShoot
- AIDef:Action/HoverTurn
- AIDef:Action/HuntingDead
- AIDef:Action/IceBroken
- AIDef:Action/IchigekiHeartDecrease
- AIDef:Action/IchigekiHeartUiClose
- AIDef:Action/IchigekiHeartUiOpen
- AIDef:Action/IdleAction
- AIDef:Action/IgnitedThrown
- AIDef:Action/IgniteGrabAndShoot
- AIDef:Action/IgniteThreeActorAttack
- AIDef:Action/IgniteToTarget
- AIDef:Action/IgniteToTargetDir
- AIDef:Action/IgniteToTargetSimple
- AIDef:Action/ImmediateStopOwnedHorse
- AIDef:Action/InCarryBox
- AIDef:Action/IncreaseNumDungeonClearSeal
- AIDef:Action/IncreaseNumHeroSeal
- AIDef:Action/IncreaseNumKorokNuts
- AIDef:Action/IncreasePlayerMaxHeart
- AIDef:Action/IncreasePlayerMaxStamina
- AIDef:Action/InitPouchForQuest
- AIDef:Action/InsectLevelFlyMove
- AIDef:Action/InvisibleKorokMove
- AIDef:Action/InvisibleKorokWait
- AIDef:Action/inWaterSelForkASPlay
- AIDef:Action/IsMorphEndASPlay
- AIDef:Action/ItemAmiiboCreateFromDropTable
- AIDef:Action/ItemAmiiboSelectDropTable
- AIDef:Action/ItemConductorDemoBind
- AIDef:Action/JumpAttack
- AIDef:Action/JumpMainRigidBody
- AIDef:Action/JumpMove
- AIDef:Action/JumpToTarget
- AIDef:Action/JumpToTargetFromWater
- AIDef:Action/KeepPosInWater
- AIDef:Action/KeepStandingPosture
- AIDef:Action/Kick
- AIDef:Action/KillAllDemoSoundAction
- AIDef:Action/KillSelectActor
- AIDef:Action/KillUIScreenAction
- AIDef:Action/KokkoCreateDrop
- AIDef:Action/KokkoMove
- AIDef:Action/KokkoMoveWithJump
- AIDef:Action/KokkoThrown
- AIDef:Action/KorokFlowerAppear
- AIDef:Action/KorokFlowerVanish
- AIDef:Action/KorokFlowerWait
- AIDef:Action/KorokTargetMove
- AIDef:Action/KorokTargetWait
- AIDef:Action/LandOnCeil
- AIDef:Action/LandRagdoll
- AIDef:Action/LandTeleport
- AIDef:Action/LandTeleportConsiderCameraDir
- AIDef:Action/LargeAttack
- AIDef:Action/LargeDamage
- AIDef:Action/LastBossChemicalPillarAttack
- AIDef:Action/LastBossDemoWarp
- AIDef:Action/LastBossFlyWait
- AIDef:Action/LastBossFlyWaitTurnToTarget
- AIDef:Action/LastBossJustGuard
- AIDef:Action/LastBossNormalWarp
- AIDef:Action/LastBossPostNormalWarp
- AIDef:Action/LastBossPreNormalWarp
- AIDef:Action/LastBossRailWarpAction
- AIDef:Action/LastBossRandomHighWarp
- AIDef:Action/LastBossStun
- AIDef:Action/LastBossThunderAppear
- AIDef:Action/LastBossThunderSign
- AIDef:Action/LevelFlyLookDownToTgtHeight
- AIDef:Action/LevelFlyLookRisingToTgtHeight
- AIDef:Action/LevelFlyMove
- AIDef:Action/LevelFlyRise
- AIDef:Action/LevelFlyRiseLookingTarget
- AIDef:Action/LiftTurn
- AIDef:Action/LiftWalk
- AIDef:Action/LinearFlyAttack
- AIDef:Action/LinkTagBaseAction
- AIDef:Action/LinkTagCountAction
- AIDef:Action/LinkTagPulseAction
- AIDef:Action/ListenerFixPositionAction
- AIDef:Action/ListenerSetModeAction
- AIDef:Action/LoadSaveDataFromGameOver
- AIDef:Action/LookAtObject
- AIDef:Action/LookAtObjectSeachAwareness
- AIDef:Action/LookAtTarget
- AIDef:Action/LookAtTheFront
- AIDef:Action/LynelAttackASPlay
- AIDef:Action/LynelBreathMove
- AIDef:Action/LynelDrawWeapon
- AIDef:Action/LynelHighJumpAttack
- AIDef:Action/LynelMove
- AIDef:Action/LynelNavMeshMove
- AIDef:Action/LynelRodeo
- AIDef:Action/LynelSpinAttack
- AIDef:Action/LyzalfosFlame
- AIDef:Action/MagneGearEmbeded