AIDef:Action/LynelNavMeshMove
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AI definition | |
---|---|
Type | Action |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
LynelMoveParam | AITreeVariablePointer |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
MinUseGear | Int | ||
MaxUseGear | Int | ||
UseGearType | Int | ||
CanUseHorseGearInput | Bool | ||
IsAutoGearDownEnabled | Bool | ||
AutoStopAndTurnMode | Int | ||
MinGearAtAutoGearDown | Int | ||
HasToDecelerateNearGoal | Bool | ||
GoalDistanceTolerance | Float | ||
WaitUntilPathSucceeded | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
移動 (Lynel_Senior, カメラ前移動)
Name | Value |
---|---|
MinUseGear | 3 |
MaxUseGear | 3 |
UseGearType | 1 |
CanUseHorseGearInput | False |
IsAutoGearDownEnabled | False |
AutoStopAndTurnMode | 0 |
MinGearAtAutoGearDown | 3 |
HasToDecelerateNearGoal | False |
GoalDistanceTolerance | -1.0 |
WaitUntilPathSucceeded | False |
移動 (Lynel_Senior, 斬り抜け近づき)
Name | Value |
---|---|
MinUseGear | 4 |
MaxUseGear | 4 |
UseGearType | 1 |
CanUseHorseGearInput | False |
IsAutoGearDownEnabled | True |
AutoStopAndTurnMode | 0 |
MinGearAtAutoGearDown | 3 |
HasToDecelerateNearGoal | False |
GoalDistanceTolerance | 6.0 |
WaitUntilPathSucceeded | False |
移動 (Lynel_Middle, カメラ前移動)
Name | Value |
---|---|
MinUseGear | 3 |
MaxUseGear | 3 |
UseGearType | 1 |
CanUseHorseGearInput | False |
IsAutoGearDownEnabled | False |
AutoStopAndTurnMode | 0 |
MinGearAtAutoGearDown | 3 |
HasToDecelerateNearGoal | False |
GoalDistanceTolerance | -1.0 |
WaitUntilPathSucceeded | False |
移動 (Lynel_Middle, 斬り抜け近づき)
Name | Value |
---|---|
MinUseGear | 4 |
MaxUseGear | 4 |
UseGearType | 1 |
CanUseHorseGearInput | False |
IsAutoGearDownEnabled | True |
AutoStopAndTurnMode | 0 |
MinGearAtAutoGearDown | 3 |
HasToDecelerateNearGoal | False |
GoalDistanceTolerance | 6.0 |
WaitUntilPathSucceeded | False |
移動 (Lynel, カメラ前移動)
Name | Value |
---|---|
MinUseGear | 3 |
MaxUseGear | 3 |
UseGearType | 1 |
CanUseHorseGearInput | False |
IsAutoGearDownEnabled | False |
AutoStopAndTurnMode | 0 |
MinGearAtAutoGearDown | 3 |
HasToDecelerateNearGoal | False |
GoalDistanceTolerance | -1.0 |
WaitUntilPathSucceeded | False |
移動 (Lynel, 斬り抜け近づき)
Name | Value |
---|---|
MinUseGear | 4 |
MaxUseGear | 4 |
UseGearType | 1 |
CanUseHorseGearInput | False |
IsAutoGearDownEnabled | True |
AutoStopAndTurnMode | 0 |
MinGearAtAutoGearDown | 3 |
HasToDecelerateNearGoal | False |
GoalDistanceTolerance | 6.0 |
WaitUntilPathSucceeded | False |