AIDef:Action/HorseRiddenByPlayer
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
MaxAcceleration | Float | ||
SlideToCurveRatio | Float | ||
TiredFramesAfterGearTop | Float | ||
CheckFramesSootheAtFirstRun | Float | ||
CheckFramesSootheAfterRun | Float | ||
CheckFramesSootheAfterGearTop | Float | ||
CheckFramesSootheAfterJump | Float | ||
CheckFramesSootheAfterResist | Float | ||
CheckFramesAccInputAfterResist | Float | ||
MinFramesForRunSoothe | Float | ||
FamiliarityEffectDelayFrames | Float | ||
ChargeRecoveryFrames | Float | ||
ChargeRecoveryFramesSecondly | Float | ||
ChargePenaltyFrames | Float | ||
SwitchFramesByTemperature | Float | ||
ForwardBentFramesAtGearTop | Float | ||
FallHeightForPlayingAS | Float | ||
FallHeightForPlayingASInRunning | Float | ||
FallRayCastLength | Float | ||
FamiliarityThresholdOfRailTrace | Float | ||
FamiliarityThresholdOfResist | Float | ||
FamiliarityThresholdOfWaitAngry | Float | ||
ResistGearDownProbability | Float | ||
ResistChangeSteeringProbability | Float | ||
ResistChangeSteeringMinFrames | Float | ||
ResistChangeSteeringMaxFrames | Float | ||
ResistChangeSteeringInputRange | Float | ||
FramesPlayAngryWhileResist | Float | ||
DelayFramesResistGearDown | Float | ||
DelayFramesResistChangeSteering | Float | ||
StressDecBySoothe | Float | ||
StressIncByImpossibleAcc | Float | ||
StressIncByEnemy | Float | ||
StressIncByDamage | Float |
Derived definitions
従う (Deer, 騎乗中)
Name | Value |
---|---|
MaxAcceleration | 0.06 |
SlideToCurveRatio | 0.022 |
TiredFramesAfterGearTop | 6.0 |
CheckFramesSootheAtFirstRun | 90.0 |
CheckFramesSootheAfterRun | 300.0 |
CheckFramesSootheAfterGearTop | 150.0 |
CheckFramesSootheAfterJump | 90.0 |
CheckFramesSootheAfterResist | 150.0 |
CheckFramesAccInputAfterResist | 150.0 |
MinFramesForRunSoothe | 1800.0 |
FamiliarityEffectDelayFrames | 12.0 |
ChargeRecoveryFrames | 30.0 |
ChargeRecoveryFramesSecondly | 30.0 |
ChargePenaltyFrames | 150.0 |
SwitchFramesByTemperature | 6.0 |
ForwardBentFramesAtGearTop | 3.0 |
FallHeightForPlayingAS | 0.0 |
FallHeightForPlayingASInRunning | 0.0 |
FallRayCastLength | 5.0 |
FamiliarityThresholdOfRailTrace | 0.0 |
FamiliarityThresholdOfResist | 1.0 |
FamiliarityThresholdOfWaitAngry | 0.8 |
ResistGearDownProbability | 0.001 |
ResistChangeSteeringProbability | 0.004 |
ResistChangeSteeringMinFrames | 20.0 |
ResistChangeSteeringMaxFrames | 90.0 |
ResistChangeSteeringInputRange | 1.6 |
FramesPlayAngryWhileResist | 30.0 |
DelayFramesResistGearDown | 40.0 |
DelayFramesResistChangeSteering | 15.0 |
StressDecBySoothe | 0.3 |
StressIncByImpossibleAcc | 0.2 |
StressIncByEnemy | 0.3 |
StressIncByDamage | 0.3 |
従う (BoneHorse, 騎乗)
Name | Value |
---|---|
MaxAcceleration | 0.2 |
SlideToCurveRatio | 0.022 |
TiredFramesAfterGearTop | 6.0 |
CheckFramesSootheAtFirstRun | 90.0 |
CheckFramesSootheAfterRun | 180.0 |
CheckFramesSootheAfterGearTop | 60.0 |
CheckFramesSootheAfterJump | 60.0 |
CheckFramesSootheAfterResist | 120.0 |
CheckFramesAccInputAfterResist | 180.0 |
MinFramesForRunSoothe | 1800.0 |
FamiliarityEffectDelayFrames | 12.0 |
ChargeRecoveryFrames | 30.0 |
ChargeRecoveryFramesSecondly | 30.0 |
ChargePenaltyFrames | 150.0 |
SwitchFramesByTemperature | 6.0 |
ForwardBentFramesAtGearTop | 3.0 |
FallHeightForPlayingAS | 0.5 |
FallHeightForPlayingASInRunning | 4.0 |
FallRayCastLength | 5.0 |
FamiliarityThresholdOfRailTrace | 0.0 |
FamiliarityThresholdOfResist | 1.0 |
FamiliarityThresholdOfWaitAngry | 0.8 |
ResistGearDownProbability | 0.001 |
ResistChangeSteeringProbability | 0.004 |
ResistChangeSteeringMinFrames | 20.0 |
ResistChangeSteeringMaxFrames | 90.0 |
ResistChangeSteeringInputRange | 1.6 |
FramesPlayAngryWhileResist | 75.0 |
DelayFramesResistGearDown | 55.0 |
DelayFramesResistChangeSteering | 30.0 |
StressDecBySoothe | 0.3 |
StressIncByImpossibleAcc | 0.2 |
StressIncByEnemy | 0.3 |
StressIncByDamage | 0.3 |
従う (NushiHorse, 騎乗)
Name | Value |
---|---|
MaxAcceleration | 0.2 |
SlideToCurveRatio | 0.022 |
TiredFramesAfterGearTop | 6.0 |
CheckFramesSootheAtFirstRun | 90.0 |
CheckFramesSootheAfterRun | 180.0 |
CheckFramesSootheAfterGearTop | 60.0 |
CheckFramesSootheAfterJump | 60.0 |
CheckFramesSootheAfterResist | 120.0 |
CheckFramesAccInputAfterResist | 180.0 |
MinFramesForRunSoothe | 1800.0 |
FamiliarityEffectDelayFrames | 12.0 |
ChargeRecoveryFrames | -15.0 |
ChargeRecoveryFramesSecondly | 15.0 |
ChargePenaltyFrames | 150.0 |
SwitchFramesByTemperature | 6.0 |
ForwardBentFramesAtGearTop | 3.0 |
FallHeightForPlayingAS | 0.0 |
FallHeightForPlayingASInRunning | 0.0 |
FallRayCastLength | 5.0 |
FamiliarityThresholdOfRailTrace | 0.0 |
FamiliarityThresholdOfResist | 1.0 |
FamiliarityThresholdOfWaitAngry | 0.8 |
ResistGearDownProbability | 0.001 |
ResistChangeSteeringProbability | 0.004 |
ResistChangeSteeringMinFrames | 20.0 |
ResistChangeSteeringMaxFrames | 90.0 |
ResistChangeSteeringInputRange | 1.6 |
FramesPlayAngryWhileResist | 75.0 |
DelayFramesResistGearDown | 55.0 |
DelayFramesResistChangeSteering | 30.0 |
StressDecBySoothe | 0.3 |
StressIncByImpossibleAcc | 0.2 |
StressIncByEnemy | 0.3 |
StressIncByDamage | 0.3 |
従う (Horse, 騎乗)
Name | Value |
---|---|
MaxAcceleration | 0.2 |
SlideToCurveRatio | 0.022 |
TiredFramesAfterGearTop | 6.0 |
CheckFramesSootheAtFirstRun | 90.0 |
CheckFramesSootheAfterRun | 180.0 |
CheckFramesSootheAfterGearTop | 60.0 |
CheckFramesSootheAfterJump | 60.0 |
CheckFramesSootheAfterResist | 120.0 |
CheckFramesAccInputAfterResist | 180.0 |
MinFramesForRunSoothe | 1800.0 |
FamiliarityEffectDelayFrames | 12.0 |
ChargeRecoveryFrames | 30.0 |
ChargeRecoveryFramesSecondly | 30.0 |
ChargePenaltyFrames | 150.0 |
SwitchFramesByTemperature | 6.0 |
ForwardBentFramesAtGearTop | 3.0 |
FallHeightForPlayingAS | 0.5 |
FallHeightForPlayingASInRunning | 4.0 |
FallRayCastLength | 5.0 |
FamiliarityThresholdOfRailTrace | 0.0 |
FamiliarityThresholdOfResist | 1.0 |
FamiliarityThresholdOfWaitAngry | 0.8 |
ResistGearDownProbability | 0.001 |
ResistChangeSteeringProbability | 0.004 |
ResistChangeSteeringMinFrames | 20.0 |
ResistChangeSteeringMaxFrames | 90.0 |
ResistChangeSteeringInputRange | 1.6 |
FramesPlayAngryWhileResist | 75.0 |
DelayFramesResistGearDown | 55.0 |
DelayFramesResistChangeSteering | 30.0 |
StressDecBySoothe | 0.3 |
StressIncByImpossibleAcc | 0.2 |
StressIncByEnemy | 0.3 |
StressIncByDamage | 0.3 |
従う (Deer_MiniGame, 騎乗中)
Name | Value |
---|---|
MaxAcceleration | 0.06 |
SlideToCurveRatio | 0.022 |
TiredFramesAfterGearTop | 6.0 |
CheckFramesSootheAtFirstRun | 90.0 |
CheckFramesSootheAfterRun | 300.0 |
CheckFramesSootheAfterGearTop | 150.0 |
CheckFramesSootheAfterJump | 90.0 |
CheckFramesSootheAfterResist | 150.0 |
CheckFramesAccInputAfterResist | 150.0 |
MinFramesForRunSoothe | 1800.0 |
FamiliarityEffectDelayFrames | 12.0 |
ChargeRecoveryFrames | 30.0 |
ChargeRecoveryFramesSecondly | 30.0 |
ChargePenaltyFrames | 150.0 |
SwitchFramesByTemperature | 6.0 |
ForwardBentFramesAtGearTop | 3.0 |
FallHeightForPlayingAS | 0.0 |
FallHeightForPlayingASInRunning | 0.0 |
FallRayCastLength | 5.0 |
FamiliarityThresholdOfRailTrace | 0.0 |
FamiliarityThresholdOfResist | 1.0 |
FamiliarityThresholdOfWaitAngry | 0.8 |
ResistGearDownProbability | 0.001 |
ResistChangeSteeringProbability | 0.004 |
ResistChangeSteeringMinFrames | 20.0 |
ResistChangeSteeringMaxFrames | 90.0 |
ResistChangeSteeringInputRange | 1.6 |
FramesPlayAngryWhileResist | 30.0 |
DelayFramesResistGearDown | 40.0 |
DelayFramesResistChangeSteering | 15.0 |
StressDecBySoothe | 0.3 |
StressIncByImpossibleAcc | 0.2 |
StressIncByEnemy | 0.3 |
StressIncByDamage | 0.3 |
従う (HorseLarge, 騎乗)
Name | Value |
---|---|
MaxAcceleration | 0.2 |
SlideToCurveRatio | 0.022 |
TiredFramesAfterGearTop | 6.0 |
CheckFramesSootheAtFirstRun | 90.0 |
CheckFramesSootheAfterRun | 180.0 |
CheckFramesSootheAfterGearTop | 60.0 |
CheckFramesSootheAfterJump | 60.0 |
CheckFramesSootheAfterResist | 120.0 |
CheckFramesAccInputAfterResist | 180.0 |
MinFramesForRunSoothe | 1800.0 |
FamiliarityEffectDelayFrames | 12.0 |
ChargeRecoveryFrames | 30.0 |
ChargeRecoveryFramesSecondly | 30.0 |
ChargePenaltyFrames | 150.0 |
SwitchFramesByTemperature | 6.0 |
ForwardBentFramesAtGearTop | 3.0 |
FallHeightForPlayingAS | 0.5 |
FallHeightForPlayingASInRunning | 4.0 |
FallRayCastLength | 5.0 |
FamiliarityThresholdOfRailTrace | 0.0 |
FamiliarityThresholdOfResist | 1.0 |
FamiliarityThresholdOfWaitAngry | 0.8 |
ResistGearDownProbability | 0.001 |
ResistChangeSteeringProbability | 0.004 |
ResistChangeSteeringMinFrames | 20.0 |
ResistChangeSteeringMaxFrames | 90.0 |
ResistChangeSteeringInputRange | 1.6 |
FramesPlayAngryWhileResist | 75.0 |
DelayFramesResistGearDown | 55.0 |
DelayFramesResistChangeSteering | 30.0 |
StressDecBySoothe | 0.3 |
StressIncByImpossibleAcc | 0.2 |
StressIncByEnemy | 0.3 |
StressIncByDamage | 0.3 |
従う (Bear, 騎乗中)
Name | Value |
---|---|
MaxAcceleration | 0.06 |
SlideToCurveRatio | 0.022 |
TiredFramesAfterGearTop | 6.0 |
CheckFramesSootheAtFirstRun | 90.0 |
CheckFramesSootheAfterRun | 300.0 |
CheckFramesSootheAfterGearTop | 150.0 |
CheckFramesSootheAfterJump | 90.0 |
CheckFramesSootheAfterResist | 150.0 |
CheckFramesAccInputAfterResist | 150.0 |
MinFramesForRunSoothe | 1800.0 |
FamiliarityEffectDelayFrames | 12.0 |
ChargeRecoveryFrames | 30.0 |
ChargeRecoveryFramesSecondly | 30.0 |
ChargePenaltyFrames | 150.0 |
SwitchFramesByTemperature | 6.0 |
ForwardBentFramesAtGearTop | 3.0 |
FallHeightForPlayingAS | 0.0 |
FallHeightForPlayingASInRunning | 0.0 |
FallRayCastLength | 5.0 |
FamiliarityThresholdOfRailTrace | 0.0 |
FamiliarityThresholdOfResist | 1.0 |
FamiliarityThresholdOfWaitAngry | 0.8 |
ResistGearDownProbability | 0.001 |
ResistChangeSteeringProbability | 0.004 |
ResistChangeSteeringMinFrames | 20.0 |
ResistChangeSteeringMaxFrames | 90.0 |
ResistChangeSteeringInputRange | 1.6 |
FramesPlayAngryWhileResist | 30.0 |
DelayFramesResistGearDown | 40.0 |
DelayFramesResistChangeSteering | 15.0 |
StressDecBySoothe | 0.3 |
StressIncByImpossibleAcc | 0.2 |
StressIncByEnemy | 0.3 |
StressIncByDamage | 0.3 |