AIDef:Action/HorseDie

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HorseDie
AI definition
Type Action

StaticInstParams

Name Type Default value Description
DyingFrames Int
ASName String
CheckIfStable Bool


Derived definitions

死亡 (BoneHorse, 死亡)

Name Value
DyingFrames 0
ASName Dead
CheckIfStable False

自然死 (BoneHorse, 死亡)

Name Value
DyingFrames 0
ASName Dead
CheckIfStable False

溺死 (BoneHorse, 死亡)

Name Value
DyingFrames 0
ASName Drown
CheckIfStable False

凍結砕き (BoneHorse, 死亡)

Name Value
DyingFrames 0
ASName Dead
CheckIfStable False

濡死 (BoneHorse, 死亡)

Name Value
DyingFrames 0
ASName Dead
CheckIfStable False

被暗殺 (BoneHorse, 死亡)

Name Value
DyingFrames 0
ASName Dead
CheckIfStable False

被特効 (BoneHorse, 死亡)

Name Value
DyingFrames 0
ASName Dead
CheckIfStable False

落下死 (BoneHorse, 死亡)

Name Value
DyingFrames 0
ASName Dead
CheckIfStable False

死亡 (Horse, 死亡)

Name Value
DyingFrames 500
ASName Dead
CheckIfStable True

自然死 (Horse, 死亡)

Name Value
DyingFrames 500
ASName Dead
CheckIfStable True

溺死 (Horse, 死亡)

Name Value
DyingFrames 500
ASName Drown
CheckIfStable True

凍結砕き (Horse, 死亡)

Name Value
DyingFrames 500
ASName Dead
CheckIfStable True

濡死 (Horse, 死亡)

Name Value
DyingFrames 500
ASName Dead
CheckIfStable True

被暗殺 (Horse, 死亡)

Name Value
DyingFrames 500
ASName Dead
CheckIfStable True

被特効 (Horse, 死亡)

Name Value
DyingFrames 500
ASName Dead
CheckIfStable True

落下死 (Horse, 死亡)

Name Value
DyingFrames 500
ASName Dead
CheckIfStable True

死亡 (HorseLarge, 死亡)

Name Value
DyingFrames 500
ASName Dead
CheckIfStable True

自然死 (HorseLarge, 死亡)

Name Value
DyingFrames 500
ASName Dead
CheckIfStable True

溺死 (HorseLarge, 死亡)

Name Value
DyingFrames 500
ASName Drown
CheckIfStable True

凍結砕き (HorseLarge, 死亡)

Name Value
DyingFrames 500
ASName Dead
CheckIfStable True

濡死 (HorseLarge, 死亡)

Name Value
DyingFrames 500
ASName Dead
CheckIfStable True

被暗殺 (HorseLarge, 死亡)

Name Value
DyingFrames 500
ASName Dead
CheckIfStable True

被特効 (HorseLarge, 死亡)

Name Value
DyingFrames 500
ASName Dead
CheckIfStable True

落下死 (HorseLarge, 死亡)

Name Value
DyingFrames 500
ASName Dead
CheckIfStable True