AIDef:Action/GrabAndShoot
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
RotSpd | Float | ||
ShootSpeed | Float | ||
ShootAng | Float | ||
BlurMax | Vec3 | ||
GrabIdx | Int |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
投石 (Stal_Bokoblin_Junior_Body, 牽制)
Name | Value |
---|---|
RotSpd | 0.523599 |
ShootSpeed | 1.0 |
ShootAng | 0.523599 |
BlurMax | Vec3(x=0.0, y=0.0, z=0.0) |
GrabIdx | 1 |
投石 (Bokoblin_Red, 牽制)
Name | Value |
---|---|
RotSpd | 0.523599 |
ShootSpeed | 1.0 |
ShootAng | 0.523599 |
BlurMax | Vec3(x=0.0, y=0.0, z=0.0) |
GrabIdx | 1 |
投石 (Bokoblin_Senior, 牽制)
Name | Value |
---|---|
RotSpd | 0.523599 |
ShootSpeed | 1.0 |
ShootAng | 0.523599 |
BlurMax | Vec3(x=0.0, y=0.0, z=0.0) |
GrabIdx | 1 |
投石 (Bokoblin_Rapid, 牽制)
Name | Value |
---|---|
RotSpd | 0.523599 |
ShootSpeed | 1.0 |
ShootAng | 0.523599 |
BlurMax | Vec3(x=0.0, y=0.0, z=0.0) |
GrabIdx | 1 |