AIDef:Action/HorseRideChargeCommand
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
Gear | Int | ||
CommandTiming | Int | ||
RotRatio | Float | ||
ASName | String | ||
UpperBodyASSlot | Int | ||
LowerBodyASSlot | Int |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
指令 (Stal_Bokoblin_Junior_Body, 戦闘攻撃)
Name | Value |
---|---|
Gear | 4 |
CommandTiming | 0 |
RotRatio | 0.14 |
ASName | Command |
UpperBodyASSlot | 0 |
LowerBodyASSlot | 1 |
指令 (Bokoblin_Red, 戦闘攻撃)
Name | Value |
---|---|
Gear | 4 |
CommandTiming | 0 |
RotRatio | 0.14 |
ASName | Command |
UpperBodyASSlot | 0 |
LowerBodyASSlot | 1 |
指令 (Bokoblin_Senior, 戦闘攻撃)
Name | Value |
---|---|
Gear | 4 |
CommandTiming | 0 |
RotRatio | 0.14 |
ASName | Command |
UpperBodyASSlot | 0 |
LowerBodyASSlot | 1 |
指令 (Bokoblin_Rapid, 戦闘攻撃)
Name | Value |
---|---|
Gear | 4 |
CommandTiming | 0 |
RotRatio | 0.14 |
ASName | Command |
UpperBodyASSlot | 0 |
LowerBodyASSlot | 1 |