AIDef:Action/LynelSpinAttack
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
StartASName | String | ||
LoopASName | String | ||
EndASName | String | ||
MinLoopTime | Int | ||
LoopEndAngle | Float | ||
WeaponIdx | Int | ||
IsNoRod | Bool | ||
SeqBank | Int | ||
TargetBone | Int | ||
AttackIntensity | Int | ||
IsGuardPierce | Bool | ||
IsForceGuardBreak | Bool | ||
IsIniviciblePierce | Bool | ||
IsHeavy | Bool | ||
IsHammer | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
子0 (Lynel_Senior, 大剣全方位攻撃)
Name | Value |
---|---|
StartASName | AttackSpinStart |
LoopASName | AttackSpinLoop |
EndASName | AttackSpinEnd |
MinLoopTime | 15 |
LoopEndAngle | -0.785398 |
WeaponIdx | 0 |
IsNoRod | False |
SeqBank | 0 |
TargetBone | 1 |
AttackIntensity | 2 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsHeavy | False |
IsHammer | False |
子0 (Lynel_Middle, 大剣全方位攻撃)
Name | Value |
---|---|
StartASName | AttackSpinStart |
LoopASName | AttackSpinLoop |
EndASName | AttackSpinEnd |
MinLoopTime | 15 |
LoopEndAngle | -0.785398 |
WeaponIdx | 0 |
IsNoRod | False |
SeqBank | 0 |
TargetBone | 1 |
AttackIntensity | 2 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsHeavy | False |
IsHammer | False |
子0 (Lynel, 大剣全方位攻撃)
Name | Value |
---|---|
StartASName | AttackSpinStart |
LoopASName | AttackSpinLoop |
EndASName | AttackSpinEnd |
MinLoopTime | 15 |
LoopEndAngle | -0.785398 |
WeaponIdx | 0 |
IsNoRod | False |
SeqBank | 0 |
TargetBone | 1 |
AttackIntensity | 2 |
IsGuardPierce | False |
IsForceGuardBreak | True |
IsIniviciblePierce | False |
IsHeavy | False |
IsHammer | False |