From ZeldaMods (Breath of the Wild)
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GuardianMiniWait| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ASName |
String |
|
|
| ASSlotRight |
Int |
|
|
| ASSlotLeft |
Int |
|
|
| ASSlotBack |
Int |
|
|
| Time |
Int |
|
|
| TimeRand |
Int |
|
|
| PosReduceRatio |
Float |
|
|
| AngReduceRatio |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| DynRightWeaponIdx |
Int |
|
|
| DynLeftWeaponIdx |
Int |
|
|
| DynBackWeaponIdx |
Int |
|
|
Derived definitions
待機 (Guardian_Mini_DetachLineBeam, 戦闘準備待機)
| Name |
Value
|
| ASName |
Wait
|
| ASSlotRight |
1
|
| ASSlotLeft |
2
|
| ASSlotBack |
3
|
| Time |
0
|
| TimeRand |
0
|
| PosReduceRatio |
0.1
|
| AngReduceRatio |
0.45
|
待機 (Guardian_Mini, 戦闘準備待機)
| Name |
Value
|
| ASName |
Wait
|
| ASSlotRight |
1
|
| ASSlotLeft |
2
|
| ASSlotBack |
3
|
| Time |
0
|
| TimeRand |
0
|
| PosReduceRatio |
0.1
|
| AngReduceRatio |
0.45
|