AIDef:Action/LastBossRandomHighWarp
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
HighPosWarpRate | Int | ||
RandomRate | Int | ||
HighOffsetY | Float | ||
LifeCondition | Float | ||
OffsetLength | Float | ||
OffsetY | Float | ||
WarpTime | Float | ||
ChaseDist | Vec3 | ||
IsUseChangePos | Bool | ||
ChaseDistOffset | Vec3 | ||
IsEscapeFromPlayer | Bool | ||
HomePosOffset | Vec3 | ||
IsWarpAtGround | Bool | ||
CheckShapeRadius | Float | ||
IsChasePlayer | Bool | ||
DisableGroundHit | Bool | ||
DisableAirWallHit | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 | ||
IsReturnHome | Bool | ||
IsForceWarp | Bool | ||
IsPartsActorTgOn | Bool | ||
IsKeepDisableDraw | Bool |
Derived definitions
ワープ (SiteBossBow, レールワープ)
Name | Value |
---|---|
HighPosWarpRate | 3 |
RandomRate | 1 |
HighOffsetY | 16.0 |
LifeCondition | 0.5 |
OffsetLength | 28.0 |
OffsetY | -0.5 |
WarpTime | 60.0 |
ChaseDist | Vec3(x=200.0, y=14.0, z=80.0) |
IsUseChangePos | False |
ChaseDistOffset | Vec3(x=0.0, y=5.0, z=0.0) |
IsEscapeFromPlayer | True |
HomePosOffset | Vec3(x=0.0, y=0.0, z=0.0) |
IsWarpAtGround | True |
CheckShapeRadius | 9.0 |
IsChasePlayer | True |
DisableGroundHit | True |
DisableAirWallHit | False |
ワープ (SiteBossBow, 後行動)
Name | Value |
---|---|
HighPosWarpRate | 1 |
RandomRate | 0 |
HighOffsetY | 16.0 |
LifeCondition | 0.0 |
OffsetLength | 28.0 |
OffsetY | -0.5 |
WarpTime | 60.0 |
ChaseDist | Vec3(x=200.0, y=14.0, z=80.0) |
IsUseChangePos | False |
ChaseDistOffset | Vec3(x=0.0, y=5.0, z=0.0) |
IsEscapeFromPlayer | True |
HomePosOffset | Vec3(x=0.0, y=0.0, z=0.0) |
IsWarpAtGround | False |
CheckShapeRadius | 9.0 |
IsChasePlayer | True |
DisableGroundHit | True |
DisableAirWallHit | False |
ワープ (SiteBossBowR, レールワープ)
Name | Value |
---|---|
HighPosWarpRate | 3 |
RandomRate | 1 |
HighOffsetY | 16.0 |
LifeCondition | 0.5 |
OffsetLength | 28.0 |
OffsetY | -0.5 |
WarpTime | 60.0 |
ChaseDist | Vec3(x=200.0, y=14.0, z=80.0) |
IsUseChangePos | False |
ChaseDistOffset | Vec3(x=0.0, y=5.0, z=0.0) |
IsEscapeFromPlayer | True |
HomePosOffset | Vec3(x=0.0, y=0.0, z=0.0) |
IsWarpAtGround | True |
CheckShapeRadius | 9.0 |
IsChasePlayer | True |
DisableGroundHit | True |
DisableAirWallHit | False |
ワープ (SiteBossBowR, 後行動)
Name | Value |
---|---|
HighPosWarpRate | 1 |
RandomRate | 0 |
HighOffsetY | 16.0 |
LifeCondition | 0.0 |
OffsetLength | 28.0 |
OffsetY | -0.5 |
WarpTime | 60.0 |
ChaseDist | Vec3(x=200.0, y=14.0, z=80.0) |
IsUseChangePos | False |
ChaseDistOffset | Vec3(x=0.0, y=5.0, z=0.0) |
IsEscapeFromPlayer | True |
HomePosOffset | Vec3(x=0.0, y=0.0, z=0.0) |
IsWarpAtGround | False |
CheckShapeRadius | 9.0 |
IsChasePlayer | True |
DisableGroundHit | True |
DisableAirWallHit | False |