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Combined display of all available logs of ZeldaMods (Breath of the Wild). You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 12:41, 14 June 2022 Echocolat talk contribs created page Translations:Difficulty scaling/397/fr (Created page with "'''"Garde ↑" n'apparaît pas pour les boucliers issus des Amiibo à cause d'un bug du jeu.'''")
- 12:40, 14 June 2022 Echocolat talk contribs created page Translations:Difficulty scaling/297/fr (Created page with "ZoomRapid")
- 12:38, 14 June 2022 Echocolat talk contribs created page Translations:Difficulty scaling/396/fr (Created page with "Il y a deux rangs de bonus dans le jeu: un pour les types de faible niveau (qui apparaissent en bleu ou en blanc dans l'IU du jeu) and un autre pour ceux de meilleur niveau (j...")
- 12:37, 14 June 2022 Echocolat talk contribs created page Translations:Difficulty scaling/276/fr (Created page with "Le nivellement des armes fait que les armes sont remplacées par une arme différente (par exemple, un Arc de soldat qui devient un Arc royal), ou que les armes gagnent une au...")
- 12:31, 14 June 2022 Echocolat talk contribs created page Translations:Difficulty scaling/273/fr (Created page with "'scaleWeapon' est appelée (autrement dit, les armes peuvent être nivellées) pour une arme si: * '''Pour les armes telles quelles''': Le paramètre 'LevelSensorMode' de l'ac...")
- 12:27, 14 June 2022 Echocolat talk contribs created page Translations:Difficulty scaling/269/fr (Created page with "Le sous-système fournit deux fonctions (<code>scaleWeapon</code> et <code>scaleActor</code>),...")
- 12:21, 14 June 2022 Echocolat talk contribs created page Translations:Difficulty scaling/268/fr (Created page with "Seulement les flags d'ennemis battus sont stockés dans le fichier de sauvegarde. Le sous-système <code>Ecosystem::LevelSensor</code> est responsable de la Difficulty scali...")
- 12:12, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/18/fr (Created page with "'''Si une Lune de sang est prévue''' (WM_BloodyDay est vrai): *Si les Lunes de sang sont interdites (voir conditions ci-dessous), met le timer de la Lune de sang à 2880.0. *...")
- 12:04, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/85/fr (Created page with "Nom")
- 12:04, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/84/fr (Created page with "Valeur")
- 12:04, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/39/fr (Created page with "== WeatherMgr == {{expand section}} === Type de météos ===")
- 11:52, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/38/fr (Created page with "===Phase 4 - Déspawné=== Le jeu attend que la phase de la Lune soit 5, avant de retourner à la phase 0.")
- 11:52, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/37/fr (Created page with "===Phase 3 - Préparation du déspawn=== Après deux changements de jour de la semaine, ''ou'' [après que le jour de la semaine dans le jeu change, et que l'heure actuelle es...")
- 11:50, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/36/fr (Created page with "===Phase 2 - Le Mont Satori brille=== Après qu'une heure se soit écoulée, le jour actuel de la semaine est stocké et le passage à la phase 3 se fait.")
- 11:49, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/35/fr (Created page with "Autrement, le jeu ne fait rien avant que l'heure actuelle corresponde à l'heure d'apparition générée précédemment. Une fois les deux heures égales, le flag AnimalMaster...")
- 11:48, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/34/fr (Created page with "===État 1 - Attente de l'heure d'apparition=== Si le joueur est dans la map area 64, l'état est remis à 0.")
- 11:47, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/33/fr (Created page with "ensuite, le jeu génère une "heure d'apparition" aléatoire dans l'intervalle [0 .. 22] puis passe dans l'état 2.")
- 11:47, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/32/fr (Created page with "===État 0 - Attente des conditions=== Si les trois conditions suivantes sont vraies: * La #Phase de la lune est à 5 (premier croissant) * Le flag AnimalMaster_Existence...")
- 11:44, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/31/fr (Created page with "Notez qu'au moment où un niveau est déchargé, le flag AnimalMaster_Appearance est réinitialisé à faux.")
- 11:42, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/30/fr (Created page with "=== Alpha === L'Alpha apparaît au moment où le flag AnimalMaster_Appearance est activé. Sa valeur est gérée par une machine à états simple.")
- 11:41, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/29/fr (Created page with "La phase de la Lune est renvoyée par AIDef:Query/WhatMoonName, que certains event flows de PNJ utilisent pour vérifier la phase de la Lune actuelle. Cependant, la planni...")
- 11:38, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/28/fr (Created page with "Si une phase de lune a été mise manuellement (par exemple en utilisant AIDef:Action/EventSetMoonType), cette valeur sera utilisée en tant que phase de la lune.")
- 11:37, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/27/fr (Created page with "=== Phase de la lune === La phase de la lune est déterminée à partir du nombre de jours passés dans le jeu (WM_NumberOfDays). La formule exacte est <code>(nombreDeJours +...")
- 11:34, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/83/fr (Created page with "Note: tous les intervalles incluent l'heure de début et excluent l'heure de fin.")
- 11:34, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/82/fr (Created page with "Fin")
- 11:34, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/81/fr (Created page with "Début")
- 11:34, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/25/fr (Created page with "Dans n'importe quel autre cas, WM_DaytimeFlag est mis à vrai et WM_NighttimeFlag est mis à faux.")
- 11:33, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/24/fr (Created page with "=== Flag de l'heure du jour et de la nuit === De 00:00 à 06:00 (inclus) et de 18:00 à 00:00 (inclus), WM_DaytimeFlag est mis à faux, et WM_NighttimeFlag est mis à vrai.")
- 11:32, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/23/fr (Created page with "Note: Vah Rudania n'est pas dans la liste. C'est normal: les Lunes de sang ne peuvent pas se produire pendant la séquence d'attaque contre Vah Rudania parce que le flag Blood...")
- 11:31, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/22/fr (Created page with "Cependant, celles-ci n'empêchent pas le timer de la Lune de sang de progresser, ou le flag WM_BloodyDay d'être activé.")
- 11:31, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/21/fr (Created page with "* Pas dans MainFIeld (Hyrule) * IsInHyruleCastleArea est actif * LastBossGanonBeastGenerateFlag est actif (En train d'affronter Ganon, Créature Maléfique) * BloodyMoonProhib...")
- 11:28, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/20/fr (Created page with "=== Inhibiteurs de Lune de sang === Si n'importe laquelle des conditions suivantes est vraie, la cinématique de Lune de sang ne sera pas déclenchée.")
- 11:26, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/19/fr (Created page with "'''Planification des nouvelles Lunes de sang''' *Si le flag FirstTouchdown est activé (autrement dit, si le joueur a quitté le Plateau du Prélude), et si le timer de la Lun...")
- 11:22, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/17/fr (Created page with "WM_NumberOfDays est incrémenté.")
- 11:20, 14 June 2022 Echocolat talk contribs created page Translations:WorldMgr/16/fr (Created page with "=== Vérifications de minuit === Les actions suivantes se produisent à chaque fois que le timer atteint 360.0 (minuit).")
- 23:28, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/15/fr (Created page with "* Met à jour le #Day/night time flag, le #Time division, IsMorning, IsNoon, etc. * Si "Bloody Moon end reserve timer" est non nul, le décrémente. Si la nouvelle val...")
- 23:26, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/14/fr (Created page with "'''Note''': Dans cet état, le timer de la Lune de sang n'est pas mis à jour et sa valeur n'est pas vérifiée non plus.")
- 23:25, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/80/fr (Created page with "* Ajoute (0.083333 x le nombre de frames écoulées) au timer du temps de la journée. * Si le timer excède 360.0, signifiant qu'un jour est passé, le jeu retire 360 du timer.")
- 23:25, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/79/fr (Created page with "Arrête le temps à 23:00")
- 23:25, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/78/fr (Created page with "Arrête le temps à 22:00")
- 23:25, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/77/fr (Created page with "Arrête le temps à 20:00")
- 23:25, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/76/fr (Created page with "Arrête le temps à 18:00")
- 23:24, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/75/fr (Created page with "Arrête le temps à 16:00")
- 23:24, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/74/fr (Created page with "Arrête le temps à 15:00")
- 23:24, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/73/fr (Created page with "Arrête le temps à 14:00")
- 23:24, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/72/fr (Created page with "Arrête le temps à 13:00")
- 23:24, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/71/fr (Created page with "Arrête le temps à 12:00")
- 23:24, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/70/fr (Created page with "Arrête le temps à 11:00")
- 23:24, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/69/fr (Created page with "Arrête le temps à 09:00")
- 23:24, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/68/fr (Created page with "Arrête le temps à 08:00")
- 23:24, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/67/fr (Created page with "Arrête le temps à 06:00")
- 23:24, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/66/fr (Created page with "Arrête le temps à 03:00")
- 23:24, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/65/fr (Created page with "Arrête le temps à 01:00")
- 23:24, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/64/fr (Created page with "Arrête le temps à 00:00")
- 23:24, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/63/fr (Created page with "Arrête le temps à 02:00")
- 23:24, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/62/fr (Created page with "Arrête le temps à 21:00")
- 23:24, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/61/fr (Created page with "Arrête le temps à 19:00")
- 23:23, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/60/fr (Created page with "Arrête le temps à 17:00")
- 23:23, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/59/fr (Created page with "Arrête le temps à 10:00")
- 23:23, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/58/fr (Created page with "Arrête le temps à 07:00")
- 23:23, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/57/fr (Created page with "Arrête le temps à 05:00")
- 23:23, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/56/fr (Created page with "Arrête le temps à 04:00")
- 23:23, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/55/fr (Created page with "Si Demo103_0 ou Demo997_0 ont été jouées, et si il n'y aucun évènement actif (cinématique): * Ajoute (0.0083333 x le nombre de frames écoulées) au timer du temps de la...")
- 23:19, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/54/fr (Created page with "Description")
- 23:18, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/53/fr (Created page with "Mode")
- 23:18, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/13/fr (Created page with "*' ''Mise à jour du temps de la journée''': Il y a de nombreux modes de mise à jour possibles. Dans la plupart des cas, le mode de mise à jour est 0.")
- 23:17, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/12/fr (Created page with "* (si le champ 0x14A est mis à 99, WM_BloodyDay est mis à true. AiDef:Action/SetBloodyMoonEnv utilise ceci pour forcer la planification d'une Lune de sang. Cette particu...")
- 23:12, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/11/fr (Created page with "=== TimeMgr::calc === Cette fonction est appelée toutes les frames.")
- 23:11, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/10/fr (Created page with "=== TimeMgr::reset === Cette fonction est appelée à chaque fois qu'un niveau est déchargé (essentiellement à chaque fois que l'écran de chargement est affiché pendant q...")
- 23:07, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/9/fr (Created page with "=== TimeMgr::init === * Le temps est initialisé à 78.75 (05:15). * Le temps pour les épreuves de l'épée est initialisé à 78.75 (05:15) également. * "Bloody Moon end re...")
- 23:04, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/8/fr (Created page with "Dans le fonctionnement interne du jeu, le temps de la journée est stocké sous la forme d'un flottant compris entre 0.0 et 360.0. 0.0 et 360.0 correspondant à minuit, 90.0 c...")
- 23:02, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/7/fr (Created page with "== TimeMgr == TimeMgr gère tout ce qui a un rapport avec le temps, notamment les lunes de sang et les apparitions du "Lord of the Mountain" (l'Alpha)")
- 23:01, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/6/fr (Created page with "=== Climat === La class WorldMgr principale s'occupe de garder les paramètres liés au climat et de déterminer quel ensemble de paramètres de climat utiliser. Étrangement,...")
- 22:57, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/52/fr (Created page with "DofMgr: Gère la profondeur de champ{{check}}. Contient les paramètres liés à la profondeur de champ.")
- 22:56, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/51/fr (Created page with "SkyMgr: Gère le ciel et le brouillard{{check}}. Contient la configuration pour tous les EnvPalettes, EnvAttributes, WeatherInfluences, les palettes de Remains, les palettes d...")
- 22:54, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/50/fr (Created page with "TempMgr: Gère la température du monde{{check}}.")
- 22:54, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/49/fr (Created page with "WeatherMgr: Gère les "éclaboussures de pluie" et la météo.")
- 22:53, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/48/fr (Created page with "ShootingStarMgr: Gère les étoiles filantes et (dans la version 1.3.3 et plus) les étoiles filantes spéciales pour la quête de Xenoblade Chronicles 2.")
- 22:52, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/47/fr (Created page with "CloudPrMgr: Gère la génération procédurale des nuages.")
- 22:51, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/46/fr (Created page with "TimeMgr: S'occupe du temps, des Lunes de sang, et du "Lord of the Mountain" (ou Alpha).")
- 22:49, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/45/fr (Created page with "Description")
- 22:49, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/44/fr (Created page with "ID")
- 22:49, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/43/fr (Created page with "Sous-gestionnaires par ID")
- 22:49, 12 June 2022 Echocolat talk contribs created page Translations:WorldMgr/42/fr (Created page with "=== Sous-gestionnaires === Les sous-gestionnaires sont créés dans WorldMgr::init (0x71010F43C0) et insérés dans un tableau de pointeurs (@WorldMgr+0x5c0). Tous les noms ci...")
- 17:14, 11 June 2022 User account Coconutoblin talk contribs was created
- 15:31, 10 June 2022 User account Echocolat talk contribs was created
- 20:39, 27 May 2022 Torphedo talk contribs created page actorParam/AttClientList (Create AttClientList page)
- 22:09, 24 May 2022 User account Rtpguy82 talk contribs was created
- 10:26, 24 May 2022 Leoetlino talk contribs changed group membership for Torphedo from (none) to autopatrol
- 01:28, 24 May 2022 Torphedo talk contribs created page baslist (Create baslist redirect) Tag: New redirect
- 00:48, 24 May 2022 Torphedo talk contribs created page bas (Create bas redirect for ActorParam page) Tag: New redirect
- 16:21, 21 May 2022 User account Makonede talk contribs was created
- 15:18, 21 May 2022 HGStone talk contribs created page User:HGStone (I make mods)
- 14:43, 21 May 2022 User account HGStone talk contribs was created
- 19:02, 20 May 2022 User account Linga talk contribs was created
- 22:23, 23 February 2022 Torphedo talk contribs created page Bcamanim (Create BCAMANIM page)
- 10:31, 13 February 2022 Jay Liu talk contribs reviewed translation Translations:Lord of the Mountain/4/zh
- 10:30, 13 February 2022 Jay Liu talk contribs reviewed translation Translations:Lord of the Mountain/5/zh
- 10:30, 13 February 2022 Jay Liu talk contribs reviewed translation Translations:Lord of the Mountain/6/zh
- 10:30, 13 February 2022 Jay Liu talk contribs reviewed translation Translations:Lord of the Mountain/7/zh
- 10:30, 13 February 2022 Jay Liu talk contribs reviewed translation Translations:Lord of the Mountain/9/zh
- 10:30, 13 February 2022 Jay Liu talk contribs reviewed translation Translations:Lord of the Mountain/8/zh
- 10:30, 13 February 2022 Jay Liu talk contribs reviewed translation Translations:Lord of the Mountain/3/zh
- 10:30, 13 February 2022 Jay Liu talk contribs reviewed translation Translations:Lord of the Mountain/2/zh
- 10:30, 13 February 2022 Jay Liu talk contribs reviewed translation Translations:Lord of the Mountain/1/zh
- 10:29, 13 February 2022 Jay Liu talk contribs reviewed translation Translations:Lord of the Mountain/Page display title/zh
- 10:21, 13 February 2022 User account Jay Liu talk contribs was created
- 01:17, 5 February 2022 Ferase talk contribs created page User:Ferase (Created the page.)
- 22:28, 3 February 2022 User account Ferase talk contribs was created
- 20:15, 3 February 2022 User account Maddylicious talk contribs was created
- 17:06, 30 January 2022 User account Fitzrovia talk contribs was created
- 01:34, 26 January 2022 Nitram talk contribs created page PTCL (Created page with "<onlyinclude> <code>PTCL</code>(a.k.a <code>EFTB</code>/<code>VFXB</code>) files define certain graphical effects of objects such as emissions, particles, and shaders. They us...")
- 00:42, 18 January 2022 User account Fazoni talk contribs was created
- 22:11, 5 January 2022 Nitram talk contribs created page Help:Porting mods (Created page with "Due to the development of BotW starting on WiiU and then being ported to Switch, many of the game's files are not inter-compatible, meaning some WiiU files will not work on Sw...")
- 12:48, 5 January 2022 Nitram talk contribs uploaded File:Screenshot from 2022-01-05 09-44-18.png
- 12:48, 5 January 2022 Nitram talk contribs created page File:Screenshot from 2022-01-05 09-44-18.png
- 05:10, 5 January 2022 User account Arch Leaders talk contribs was created Tags: Mobile edit Mobile web edit
- 22:43, 23 December 2021 User account ZoeyEule.Pack talk contribs was created
- 23:42, 22 December 2021 User account Estuko talk contribs was created
- 04:23, 6 December 2021 User account NateHevens talk contribs was created
- 05:03, 23 November 2021 User account Schwer talk contribs was created
- 21:16, 11 November 2021 User account Nitram talk contribs was created
- 16:37, 6 October 2021 User account Lylah talk contribs was created automatically
- 22:46, 15 August 2021 User account HTMLJSCSS talk contribs was created
- 11:27, 31 July 2021 User account 9desertv0e talk contribs was created
- 19:33, 21 July 2021 Torphedo talk contribs created page File:BCML-3.png (BCML's current UI, as of 3.4.9.)
- 19:33, 21 July 2021 Torphedo talk contribs uploaded File:BCML-3.png (BCML's current UI, as of 3.4.9.)
- 19:11, 21 July 2021 User account Torphedo talk contribs was created
- 19:31, 4 July 2021 User account KillzXGaming talk contribs was created
- 04:24, 28 June 2021 Simple talk contribs created page Translations:Escape Ganon glitch/Page display title/zh (Created page with "脫出加儂戰")
- 20:38, 30 May 2021 User account Linktlh talk contribs was created automatically
- 10:16, 17 May 2021 User account Karororochiii talk contribs was created
- 01:10, 10 May 2021 User account BravelyPeculiar talk contribs was created automatically
- 14:32, 5 May 2021 User account Bisoysauce talk contribs was created
- 16:25, 21 March 2021 User account Kubirill talk contribs was created
- 08:51, 10 March 2021 User account SaltySalty talk contribs was created automatically
- 17:11, 18 February 2021 Leoetlino talk contribs marked Object respawning for translation
- 17:09, 18 February 2021 Leoetlino talk contribs marked Difficulty scaling for translation
- 17:08, 18 February 2021 Leoetlino talk contribs marked WorldMgr for translation
- 01:49, 28 January 2021 User account TheLordScruffy talk contribs was created
- 13:29, 9 January 2021 User account Waikuteru talk contribs was created
- 09:16, 22 December 2020 User account DangerRamen talk contribs was created
- 14:40, 25 November 2020 User account Greenlord talk contribs was created
- 09:47, 31 October 2020 Leoetlino talk contribs changed group membership for Ginger from editnews to editnews and autopatrol
- 00:26, 27 October 2020 Leoetlino talk contribs created page News:20 (Created page with "'''2020-10-27''': [https://github.com/zeldaret/botw A decompilation project for ''Breath of the Wild''] was started in September 2020. It is not expected to decompile the enti...")
- 01:02, 20 October 2020 Ginger talk contribs created page Help:Tools/botw flag util (Creation)
- 19:34, 17 October 2020 Leoetlino talk contribs created page User:Leoetlino/Test (Created page with "VisualEditor test '''Bold text''' Normal text") Tag: Visual edit
- 19:31, 17 October 2020 Leoetlino talk contribs created page News:19 (Created page with "'''2020-10-17''': MediaWiki has been updated to version 1.35. Please report any issues you may encounter to User:leoetlino.")
- 01:37, 22 August 2020 User account Arcaith talk contribs was created automatically
- 03:55, 15 August 2020 User account WiseHorror talk contribs was created automatically
- 18:18, 4 August 2020 User account Kevsprksky talk contribs was created automatically
- 13:09, 2 August 2020 CEObrainz talk contribs created page RiddenAnimalType (Created RiddenAnimalType page)
- 02:48, 10 July 2020 NiceneNerd talk contribs created page Help:Editing Actor Parameters (Initial post)
- 01:40, 10 July 2020 NiceneNerd talk contribs moved page File:68747470733a2f2f692e696d6775722e636f6d2f695247394859662e706e67.png to File:Wild Bits UI preview.png without leaving a redirect
- 01:40, 10 July 2020 NiceneNerd talk contribs uploaded File:68747470733a2f2f692e696d6775722e636f6d2f695247394859662e706e67.png
- 01:40, 10 July 2020 NiceneNerd talk contribs created page File:68747470733a2f2f692e696d6775722e636f6d2f695247394859662e706e67.png
- 01:20, 10 July 2020 User account NiceneNerd talk contribs was created automatically
- 23:11, 11 June 2020 CEObrainz talk contribs created page ShopGameDataInfo.byml (Created page with "<onlyinclude> '''ShopGameDataInfo.byml''' (found in Bootup/Gamedata) is a Yaz0-compressed BYML file which contains data pertaining to actors purchasable from...")
- 17:09, 11 June 2020 User account CEObrainz talk contribs was created automatically
- 04:32, 30 May 2020 Simple talk contribs created page Translations:Shield durability/15/zh (Created page with "我們知道盾牌的計時器是和「單個盾牌」綁定的(每「面」盾牌都有一個專屬的計時器,注意不是每「種」),所以滑行的途中換盾...")
- 04:31, 30 May 2020 Simple talk contribs created page Translations:Shield durability/14/zh (Created page with "* 盾跳後盾牌觸地時也會扣一次上述的耐用度。")
- 04:30, 30 May 2020 Simple talk contribs created page Translations:Shield durability/13/zh (Created page with "* ShieldRideBaseFrame (盾滑基礎幀數)是 120<ref>https://github.com/leoetlino/botw/blob/v1.6.0/Actor/GeneralParamList/GlobalParameter.gparamlist.yml#L26</ref>,而 S...")
- 04:25, 30 May 2020 Simple talk contribs created page Translations:Shield durability/12/zh (Created page with "* 大部分盾牌的 RideBreakRatio(滑致損比)都是 1.0。例外的盾牌包括古代兵裝·盾的 0.2。換句話說,同樣的滑行時間,古代兵裝·盾損...")
- 04:21, 30 May 2020 Simple talk contribs created page Translations:Shield durability/11/zh (Created page with "1.6.0 版的參數如下:")
- 04:21, 30 May 2020 Simple talk contribs created page Translations:Shield durability/10/zh (Created page with "* 林克在盾牌上滑行的時候,一個計時器(和盾綁定)會紀錄滑行的時間。 * 如果林克在「光滑的表面」滑行''或''滑行的速度小於 0.0...")
- 04:16, 30 May 2020 Simple talk contribs created page Translations:Shield durability/9/zh (Created page with "這個 gist 裡有原始碼<ref>{{addr|a=0x71002CEAF4|ver=nx-1.5.0}}: https://gist.github.com/leoetlino/34a2ce6273f7cfcbbabceda24d19aa5d</ref>(很長所以不放在這裡)...")
- 04:15, 30 May 2020 Simple talk contribs created page Translations:Shield durability/8/zh (Created page with "== 盾牌滑行 ==")
- 04:15, 30 May 2020 Simple talk contribs created page Translations:Shield durability/7/zh (Created page with "1.6.0 版的 ShieldDamageRatio (攻換防比)是 0.2。也就是說,敵人的攻擊力比防禦力低的時候,抵擋一次扣 1 點耐用度。攻擊力比防禦高...")
- 04:10, 30 May 2020 Simple talk contribs created page Translations:Shield durability/6/zh (Created page with "minDmg (最小扣耐用)在大部分的時候都是 1 的樣子。")
- 04:10, 30 May 2020 Simple talk contribs created page Translations:Shield durability/5/zh (Created page with "* <code>damageRatio</code> (攻換防比)是從 GlobalParameter 裡來的("Global" 底下的 "ShieldDamageRatio")。 * <code>attackPower</code> 是被抵擋的攻...")
- 04:05, 30 May 2020 Simple talk contribs created page Translations:Shield durability/2/zh (Created page with "== 抵擋攻擊 ==")
- 04:05, 30 May 2020 Simple talk contribs created page Translations:Shield durability/1/zh (Created page with "盾牌的耐用度會隨著玩家抵擋怪物的攻擊與盾牌滑行逐漸降低。")
- 03:44, 30 May 2020 Simple talk contribs created page Translations:Shield durability/Page display title/zh (Created page with "盾牌的耐用度")
- 03:44, 30 May 2020 Simple talk contribs created page 盾牌的耐用度 (Created page with "盾牌的耐用度")
- 03:41, 30 May 2020 FuzzyBot talk contribs created page Shield durability (Updating to match new version of source page)
- 03:41, 30 May 2020 FuzzyBot talk contribs created page Translations:Shield durability/5/en (Importing a new version from external source)
- 03:41, 30 May 2020 FuzzyBot talk contribs created page Translations:Shield durability/6/en (Importing a new version from external source)
- 03:41, 30 May 2020 FuzzyBot talk contribs created page Translations:Shield durability/7/en (Importing a new version from external source)
- 03:41, 30 May 2020 FuzzyBot talk contribs created page Translations:Shield durability/8/en (Importing a new version from external source)
- 03:41, 30 May 2020 FuzzyBot talk contribs created page Translations:Shield durability/9/en (Importing a new version from external source)
- 03:41, 30 May 2020 FuzzyBot talk contribs created page Translations:Shield durability/10/en (Importing a new version from external source)
- 03:41, 30 May 2020 FuzzyBot talk contribs created page Translations:Shield durability/11/en (Importing a new version from external source)
- 03:41, 30 May 2020 FuzzyBot talk contribs created page Translations:Shield durability/12/en (Importing a new version from external source)
- 03:41, 30 May 2020 FuzzyBot talk contribs created page Translations:Shield durability/13/en (Importing a new version from external source)
- 03:41, 30 May 2020 FuzzyBot talk contribs created page Translations:Shield durability/14/en (Importing a new version from external source)
- 03:41, 30 May 2020 FuzzyBot talk contribs created page Translations:Shield durability/15/en (Importing a new version from external source)
- 03:41, 30 May 2020 FuzzyBot talk contribs created page Translations:Shield durability/Page display title/en (Importing a new version from external source)
- 03:41, 30 May 2020 FuzzyBot talk contribs created page Translations:Shield durability/1/en (Importing a new version from external source)
- 03:41, 30 May 2020 FuzzyBot talk contribs created page Translations:Shield durability/2/en (Importing a new version from external source)
- 03:41, 30 May 2020 FuzzyBot talk contribs created page Translations:Shield durability/3/en (Importing a new version from external source)
- 03:41, 30 May 2020 FuzzyBot talk contribs created page Translations:Shield durability/4/en (Importing a new version from external source)
- 03:41, 30 May 2020 Simple talk contribs marked Shield durability for translation
- 00:12, 29 May 2020 Simple talk contribs created page Translations:Object respawning/40/zh (Created page with "對這類物件而言,GameDataMgr 的值是 4。")
- 00:12, 29 May 2020 Simple talk contribs created page Translations:Object respawning/39/zh (Created page with "RevivalUnderGodTime policy 底下的物件會和山林霸主一起出現,也就是當 AnimalMaster_Appearance flag 被 WorldMgr 設成 true 的時候。")
- 00:11, 29 May 2020 Simple talk contribs created page Translations:Object respawning/38/zh (Created page with "== 和山林霸主一起出現的物件 (RevivalUnderGodTim) ==")
- 00:11, 29 May 2020 Simple talk contribs created page Translations:Object respawning/36/zh (Created page with "這些物件的 GameDataMgr 是 0,and the position of the object on the main map is stored in the upper 7 bits of the initial flag value。")
- 00:10, 29 May 2020 Simple talk contribs created page Translations:Object respawning/35/zh (Created page with "RevivalRandomForDrop policy 底下包含的物件會在隨機時間點重生。此時間長短與紅月無關。這一類主要是打壞木箱後掉出來的東西(水果等...")
- 00:06, 29 May 2020 Simple talk contribs created page Translations:Object respawning/34/zh (Created page with "== 隨機掉落的物件 (RevivalRandomForDrop) ==")
- 00:06, 29 May 2020 Simple talk contribs created page Translations:Object respawning/33/zh (Created page with "如果玩家不在劍之考驗裡,那麼檢查: * 如果玩家在主世界裡,上面講到的特殊的 flags 有 ''1% 機率''重生。 * 如果玩家不在主世界裡...")
- 00:03, 29 May 2020 Simple talk contribs created page Translations:Object respawning/32/zh (Created page with "如果玩家在 AocField(劍之考驗)裡: * 特定的 flags (with the reset data set to 127) 會被忽略而不重生. * 其他物件有 ''1% 機率''重生。")
- 00:01, 29 May 2020 Simple talk contribs created page Translations:Object respawning/31/zh (Created page with "每隔六十秒<ref>Time spent in menus and cutscenes does not count</ref>,RadarMgr 會計算玩家在重生用網格上的位置。")
- 00:01, 29 May 2020 Simple talk contribs created page Translations:Object respawning/30/zh (Created page with "=== 隨機重生跟隨機掉落的邏輯 ===")
- 00:00, 29 May 2020 Simple talk contribs created page Translations:Object respawning/28/zh (Created page with "這些物件的 GameDataMgr 是 0,and the position of the object on the main map is stored in the upper 7 bits of the initial flag value。")
- 23:59, 28 May 2020 Simple talk contribs created page Translations:Object respawning/27/zh (Created page with "RevivalRandom policy 底下包含的物件會在隨機時間點重生。此時間長短與紅月無關。這一類的主要是素材(植物、水果、石頭等)。")
- 23:57, 28 May 2020 Simple talk contribs created page Translations:Object respawning/26/zh (Created page with "== 隨機重生的物件 (RevivalRandom) ==")
- 23:55, 28 May 2020 Simple talk contribs created page Translations:Object respawning/24/zh (Created page with "這一類的物件主要包含勇導石(林克拿希卡石去碰的東西),這些物件只能使用一次。")
- 23:54, 28 May 2020 Simple talk contribs created page Translations:Object respawning/23/zh (Created page with "== 不重複使用的物件 (RevivalNoneForUsed) ==")
- 23:54, 28 May 2020 Simple talk contribs created page Translations:Object respawning/21/zh (Created page with "遵守 RevivalNoneForDrop policy 的物件也不會再次出現。這個類別主要包含了壞掉的守護者(眼睛不會亮的)底下的材料。")
- 23:51, 28 May 2020 Simple talk contribs created page Translations:Object respawning/20/zh (Created page with "== 不重複掉落的物件 (RevivalNoneForDrop) ==")
- 23:50, 28 May 2020 Simple talk contribs created page Translations:Object respawning/18/zh (Created page with "遵守 RevivalNone policy 的物件不會自動重生。這些物件的列表如下。")
- 23:50, 28 May 2020 Simple talk contribs created page Translations:Object respawning/17/zh (Created page with "== 不自動重生的物件 (RevivalNone) ==")
- 23:49, 28 May 2020 Simple talk contribs created page Translations:Object respawning/15/zh (Created page with "對於這一類的物品,GameDataMgr 這一項的值是 1。(換句話說,所有 ResetType 是 1 的物品都會在血月後復活。)")
- 23:47, 28 May 2020 Simple talk contribs created page Translations:Object respawning/14/zh (Created page with "血月 blood moon 是大部分武器跟敵人重生的關鍵。每次血月出現後,所有跟血月有關的 revival flags 都會被重設為預設值。")
- 23:44, 28 May 2020 Simple talk contribs created page Translations:Object respawning/13/zh (Created page with "== 血月重生機制 (RevivalBloodyMoon) ==")
- 23:43, 28 May 2020 Simple talk contribs created page Translations:Object respawning/10/zh (Created page with "玩家的位置(playerCol1、playerCol2、playerRow1、playerRow2)是這樣計算的:")
- 23:42, 28 May 2020 Simple talk contribs created page Translations:Object respawning/9/zh (Created page with "假設一件商品(或一個隨機重生的物件)位在第 <code>itemCol</code> 個 column 跟第 <code>itemRow</code> 個 row 裡,那麼玩家「不在指定區域內...")
- 23:40, 28 May 2020 Simple talk contribs created page Translations:Object respawning/8/zh (Created page with "上面提到的商品和另一類隨機生成的物件(下面會詳述)使用的地圖網格和正常的地圖網格有一點點不同。這裡用到的地圖網格有 10...")
- 23:35, 28 May 2020 Simple talk contribs created page Translations:Object respawning/7/zh (Created page with "=== 重生用地圖網格 ===")
- 23:34, 28 May 2020 Simple talk contribs created page Translations:Object respawning/6/zh (Created page with "商品的 Revival flags 裡,GameDataMgr 這一項被設成 3。(意思是凡是設成 3 的物品都會根據上面講的商店的邏輯補貨。)")
- 23:32, 28 May 2020 Simple talk contribs created page Translations:Object respawning/5/zh (Created page with "[1.3.1+] 檢查玩家持有多少箭的函數會檢查玩家「真正的」口袋。所謂「假的」口袋則是指玩家在劍之考驗之類的特殊任務裡,物品欄...")
- 23:25, 28 May 2020 Simple talk contribs created page Translations:Object respawning/4/zh (Created page with "商店裡賣的東西會在子夜時更新(商店會補貨),但是必須滿足下面這些條件: * 每件商品都會對應到一個區域,玩家在補貨的當下...")
- 23:20, 28 May 2020 Simple talk contribs created page Translations:Object respawning/3/zh (Created page with "== 商品 ==")
- 23:20, 28 May 2020 Simple talk contribs created page Translations:Object respawning/2/zh (Created page with "GameData 裡用來追蹤每個東西應該如何重生的 flag 叫做 "revival flags"(重生標籤)。這些 revival flags 無時無刻都存在遊戲的記憶體裡,即...")
- 23:17, 28 May 2020 Simple talk contribs created page Translations:Object respawning/1/zh (Created page with " ''曠野之息''裡的材料、武器、跟敵人會在一段時間後重生。這個機制是為了防止遊戲世界變得「太空曠」。確切的重生規則取決於...")
- 23:15, 28 May 2020 Simple talk contribs created page 物件重生 (Created page with "物件重生")
- 23:15, 28 May 2020 Simple talk contribs created page Translations:Object respawning/Page display title/zh (Created page with "物件重生")
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Object respawning (Updating to match new version of source page)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/23/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/24/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/25/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/26/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/27/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/28/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/29/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/30/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/31/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/32/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/33/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/34/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/35/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/36/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/37/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/38/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/39/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/40/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/41/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/Page display title/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/1/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/2/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/3/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/4/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/5/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/6/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/7/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/8/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/9/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/10/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/11/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/12/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/13/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/14/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/15/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/16/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/17/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/18/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/19/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/20/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/21/en (Importing a new version from external source)
- 23:14, 28 May 2020 FuzzyBot talk contribs created page Translations:Object respawning/22/en (Importing a new version from external source)
- 23:13, 28 May 2020 Simple talk contribs marked Object respawning for translation
- 12:05, 28 May 2020 Leoetlino talk contribs marked amiibo drops for translation
- 00:22, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/40/zh (Created page with "這個函數會生成掉落物。")
- 00:22, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/37/zh (Created page with "這個函數會選擇掉落物。")
- 00:21, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/34/zh (Created page with "=== 程式碼 ===")
- 00:21, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/33/zh (Created page with "掃描英傑 amiibo 時,如果你打完「任何一隻」神獸'''且'''拿到頭獎'''且'''你還沒拿過相應的神獸頭盔,<ref>If the corresponding IsGet flag is f...")
- 00:19, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/32/zh (Created page with "==== 神獸頭盔 (Armor_181_Head, Armor_182_Head, Armor_183_Head, Armor_184_Head) ====")
- 00:19, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/31/zh (Created page with "Obj_AncientArrow_A_01 跟 Obj_AncientArrow_C_01 只有在你拿過古代兵裝‧箭之後才會出現 (if IsGet_AncientArrow is set)。")
- 00:18, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/30/zh (Created page with "==== 古代兵裝‧箭 ====")
- 00:15, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/28/zh (Created page with "====標記為 amiibo drops 的掉落物====")
- 00:14, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/27/zh (Created page with "如果你拿過這兩個東西了,那遊戲就不保證一定會給你了。(還是說 100% 一定不會出現?{{check}})")
- 00:14, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/26/zh (Created page with "如果你是第一次掃描一個會掉落馬具的 amiibo(代表 IsAmiiboDrop_GameRomHorseItem 仍是假),那遊戲就一定會給你 spawn GameRomHorseSaddle_01 旅人...")
- 00:11, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/25/zh (Created page with "==== 名字是 GameRomHorse 開頭的掉落物 ====")
- 00:11, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/24/zh (Created page with "例外 * bdrop resource is Actor/DropTable/Item_Amiibo_DropTable_012 (Daruk), drop name starts with "Item_Ore_" and is not Item_Ore_A (Diamond) * bdrop resource is Actor/DropT...")
- 00:10, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/23/zh (Created page with " 寶箱的 "SharpWeaponJudgeType" 參數是 2,這代表裡面裝的東西會有加成 different weapon bonuses,至少藍標,可以...")
- 00:09, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/22/zh (Created page with "這一類掉落物會裝在寶箱 (TBox_Field_Iron) 裡掉下來。")
- 00:08, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/21/zh (Created page with "==== 標有 AmiiboTreasure 的掉落物 ====")
- 00:08, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/20/zh (Created page with "(標記為「重要」的掉落物)如果拿過(The IsGet_ flag 為真)就不會出現。")
- 00:07, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/19/zh (Created page with " ==== 標有 Important 的掉落物 ====")
- 00:07, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/18/zh (Created page with "(屬於衣服類的掉落物) 如果玩家還沒拿過一整套(頭、身、腳)的話,已經拿過的部分不會再出現。")
- 00:06, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/17/zh (Created page with "==== 標有 AmiiboArmorItem 的掉落物 ====")
- 00:06, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/16/zh (Created page with "=== 特例 ===")
- 00:05, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/14/zh (Created page with "開出特獎後,本 amiibo 的掃描次數會重設為 0 (0x710064AC8C).")
- 00:04, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/13/zh (Created page with "決定好使用哪個表格後,遊戲會決定應該掉落多少東西<ref>AIDef:Action/ItemAmiiboCreateFromDropTable</ref>: * GreatHit 特獎的情況: ** GreatHit...")
- 00:03, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/12/zh (Created page with "開頭獎跟特獎的時候,遊戲會檢查玩家的進度,如果 Find_4Relic_1stClear 為真(打完一隻神獸),遊戲會使用 'Remain' 這個表決定掉落物...")
- 00:01, 27 May 2020 Simple talk contribs created page Translations:Amiibo drops/11/zh (Created page with "如果這個 amiibo 已經連續掃 5 次還沒出過特獎的話,第六次開始就會保證是特獎。")
- 23:57, 26 May 2020 Simple talk contribs created page Translations:Amiibo drops/10/zh (Created page with "如果這是第 0, 1, 2, 3, 或 4 次掃描這個 amiibo,遊戲有 20% 的機率給你 GreatHit(姑且譯作「特獎」)。如果遇到另外 80%,遊戲會給你 BigH...")
- 23:55, 26 May 2020 Simple talk contribs created page Translations:Amiibo drops/9/zh (Created page with "有 20% 的機率出現 SmallHit。")
- 23:54, 26 May 2020 Simple talk contribs created page Translations:Amiibo drops/8/zh (Created page with "== 運作邏輯 ==")
- 23:54, 26 May 2020 Simple talk contribs created page Translations:Amiibo drops/7/zh (Created page with "這兩個表格 AmiiboTouchHistory 跟 AmiiboTouchHistoryTotal 用的格式是 "%s_%d_%d_%d" (amiibo UID 名字, amiibo value 1, amiibo value 2, scan count 掃描次數)")
- 23:52, 26 May 2020 Simple talk contribs created page Amiibo 掉寶 (Created page with "當遊戲試圖紀錄 amiibo 時,會做下面這些事情 * AmiiboMgr 會檢查是不是應該清空「今日使用過的 amiibo 列表」(stored in the AmiiboTouchHistory...")
- 23:52, 26 May 2020 Simple talk contribs created page Translations:Amiibo drops/6/zh (Created page with "當遊戲試圖紀錄 amiibo 時,會做下面這些事情 * AmiiboMgr 會檢查是不是應該清空「今日使用過的 amiibo 列表」(stored in the AmiiboTouchHistory...")
- 23:48, 26 May 2020 FuzzyBot talk contribs created page Amiibo drops (Updating to match new version of source page)
- 23:48, 26 May 2020 Leoetlino talk contribs marked amiibo drops for translation
- 23:43, 26 May 2020 Simple talk contribs created page Translations:Amiibo drops/5/zh (Created page with "每次使用 amiibo 時,遊戲會紀錄使用了哪個 amiibo <ref>0x710064B564 on Switch 1.5.0</ref>。 * AIDef:Action/CreateEpona 在生成伊波娜後紀錄 * AIDef...")
- 23:34, 26 May 2020 Simple talk contribs created page Translations:Amiibo drops/4/zh (Created page with "== Amiibo 註冊 ==")
- 23:32, 26 May 2020 Simple talk contribs created page Translations:Amiibo drops/3/zh (Created page with "{|class="wikitable" ! Idx || Name !! Description |- | 0 || Normal || |- | 1 || Normal2 || 沒用到 |- | 2 || SmallHit || |- | 3 || SmallHit2 || 沒用到 |- | 4 || BigHit ||...")
- 23:32, 26 May 2020 Simple talk contribs created page Translations:Amiibo drops/2/zh (Created page with "掉落物表格")
- 23:31, 26 May 2020 Simple talk contribs created page Translations:Amiibo drops/Page display title/zh (Created page with "Amiibo 掉寶")
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:amiibo drops/1/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/2/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/3/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/4/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/5/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/6/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/7/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/8/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/9/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/10/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/11/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/12/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/13/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/14/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/15/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/16/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/17/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/18/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/19/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/20/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/21/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/22/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/23/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/24/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/25/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/26/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/27/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/28/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/29/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/30/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/31/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/32/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/33/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/34/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/35/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/36/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/37/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/38/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/39/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/40/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/41/en (Importing a new version from external source)
- 23:30, 26 May 2020 FuzzyBot talk contribs created page Translations:Amiibo drops/Page display title/en (Importing a new version from external source)
- 23:30, 26 May 2020 Simple talk contribs marked amiibo drops for translation
- 13:19, 26 May 2020 Leoetlino talk contribs moved page PlayerResetPosMgr to PlayerResetPosMgr
- 17:12, 20 May 2020 User account THplusplus talk contribs was created
- 09:55, 20 May 2020 Leoetlino talk contribs moved page ActorLimiter to ActorLimiter
- 09:49, 20 May 2020 Leoetlino talk contribs created page Tag (Created page with "'''Tag''' can refer to: * Actor tag, an arbitrary string identifier that is used to group actors and give them special properties * Tag actor: a small, invisible actor li...")
- 20:06, 16 May 2020 Leoetlino talk contribs created page BaseProc (Created page with "{{stub}} '''BaseProc''' is a base class in BotW's framework that encapsulates all the low-level actor lifetime logic. Actors are implemented on top of BaseProcs and all C+...")
- 20:04, 16 May 2020 Leoetlino talk contribs marked WorldMgr for translation
- 20:01, 16 May 2020 Leoetlino talk contribs created page Translations:WorldMgr/Page display title/fr (Created page with "WorldMgr")
- 20:01, 16 May 2020 Leoetlino talk contribs created page Translations:WorldMgr/Page display title/zh (Created page with "WorldMgr")
- 20:00, 16 May 2020 Leoetlino talk contribs marked WorldMgr for translation
- 19:53, 16 May 2020 Leoetlino talk contribs created page Subsystems (Redirected page to Subsystems) Tag: New redirect
- 21:19, 13 May 2020 FuzzyBot talk contribs created page Translations:WorldMgr/Page display title/en (Importing a new version from external source)
- 21:18, 13 May 2020 Leoetlino talk contribs marked WorldMgr for translation
- 23:52, 12 May 2020 Simple talk contribs created page Translations:Lord of the Mountain/9/zh (Created page with "山林霸主要整整安撫四十次才會安靜下來。<ref>https://docs.google.com/spreadsheets/d/e/2PACX-1vSmRL13Sc5YQ27TSK5kDywrVq2c2AUIBlRDpb3C3DpTOJ7f5QG_5bVmbz8ksDSA1N...")
- 23:52, 12 May 2020 Simple talk contribs created page Translations:Lord of the Mountain/8/zh (Created page with "== 安撫次數 ==")
- 23:51, 12 May 2020 Simple talk contribs created page Translations:Lord of the Mountain/7/zh (Created page with "你可以在 WorldMgr 裡找到更詳細的資訊。")
- 23:50, 12 May 2020 Simple talk contribs created page Translations:Lord of the Mountain/6/zh (Created page with "注意二:只要你進入神廟裡或讀檔,AnimalMaster_Appearance 都會被強制設為 false,代表山林霸主會因此消失。")
- 23:49, 12 May 2020 Simple talk contribs created page Translations:Lord of the Mountain/5/zh (Created page with "注意到在上述過程中,只有 appearance hour (幾點出現)是隨機的,正常情況下山林霸主一定會在眉月之後出現(如果你一直不靠近聖...")
- 23:48, 12 May 2020 Simple talk contribs created page Translations:Lord of the Mountain/4/zh (Created page with "#如果月相是 5 (眉月)而且林克不在 map area 64 (薩托利山區域),遊戲會生成一個整數 "appearance hour",這個數字會隨機落在 [0 .. 22]...")
- 23:42, 12 May 2020 Simple talk contribs created page Translations:Lord of the Mountain/3/zh (Created page with "如果 'AnimalMaster_Appearance' 這個 flag 是 true,山林霸主就會出現。這個 flag 是下面這個有限狀態自動機控制的。")
- 23:41, 12 May 2020 Simple talk contribs created page Translations:Lord of the Mountain/2/zh (Created page with "== 下凡 ==")
- 23:41, 12 May 2020 Simple talk contribs created page Translations:Lord of the Mountain/1/zh (Created page with "這個條目會介紹'''山林霸主'''生成的原理。")
- 23:41, 12 May 2020 Simple talk contribs created page Translations:Lord of the Mountain/Page display title/zh (Created page with "山林霸主")
- 23:41, 12 May 2020 Simple talk contribs created page 山林霸主 (Created page with "山林霸主")
- 20:29, 12 May 2020 Simple talk contribs created page Translations:The Great Plateau barrier/15/zh (Created page with "由於這個結界的運作方式太過樸實無華(二話不說直接檢查座標),而且相關的檢查又是寫死在林克的身體裡,我們認為在拿到滑翔...")
- 20:25, 12 May 2020 Simple talk contribs created page Translations:The Great Plateau barrier/14/zh (Created page with "也就是說,只要林克在主世界跟劍之考驗裡,它的身旁就會有一層無形的結界,直到林克拿到滑翔傘才解除。")
- 20:22, 12 May 2020 Simple talk contribs created page Translations:The Great Plateau barrier/12/zh (Created page with "解釋: * 奈落開始待ち means (roughly) 'wait for abyss start' (深淵、開始、等待). It is the name of the AIDef:Action/PlayerHellStartWait action for the...")
- 20:13, 12 May 2020 Simple talk contribs created page Translations:The Great Plateau barrier/10/zh (Created page with "這個 AI function 非常長,其中有一段很刺眼的 code 如下:")
- 20:12, 12 May 2020 Simple talk contribs created page Translations:The Great Plateau barrier/9/zh (Created page with "後來我們發現 executable (遊戲的執行檔)會直接去看 IsGet_PlayerStole2 的值,而且總共有五個地方在看。其中一個最要命的地方是 A...")
- 20:07, 12 May 2020 Simple talk contribs created page Translations:The Great Plateau barrier/8/zh (Created page with "很多玩家注意到,即使有辦法避開抓人的霧(靜止器擊飛等等),林克還是會在離台地不遠處被遊戲抓回來。")
- 20:05, 12 May 2020 Simple talk contribs created page Translations:The Great Plateau barrier/7/zh (Created page with "=== 模組裡的機關 ===")
- 20:02, 12 May 2020 Simple talk contribs created page Translations:The Great Plateau barrier/6/zh (Created page with "這個霧的原理跟遊戲裡其他的霧一樣,都是儲存在 map unit 裡的同一種物件(碰到就會觸發事情的物件)。如果 IsGet_PlayerStole2 是 fa...")
- 19:58, 12 May 2020 Simple talk contribs created page Translations:The Great Plateau barrier/5/zh (Created page with "=== 霧 ===")
- 19:58, 12 May 2020 Simple talk contribs created page 台地結界 (Created page with "=== 霧 ===")
- 19:58, 12 May 2020 Simple talk contribs created page Translations:The Great Plateau barrier/4/zh (Created page with "林克拿到滑翔傘後,這兩層結界會同時消失。這是因為 <code>IsGet_PlayerStole2</code> 這個 flag 被設成 true 了")
- 19:58, 12 May 2020 Leoetlino talk contribs marked Difficulty scaling for translation
- 19:55, 12 May 2020 Simple talk contribs created page Translations:The Great Plateau barrier/3/zh (Created page with "台地結界一共有兩層:第一層是圍繞台地的霧,林克只要碰到霧就會被抓回來。第二層是林克的角色模組裡埋了一個檢查林克位置的...")
- 19:52, 12 May 2020 Simple talk contribs created page Translations:The Great Plateau barrier/2/zh (Created page with "== 實作 ==")
- 19:51, 12 May 2020 Simple talk contribs created page Translations:The Great Plateau barrier/1/zh (Created page with "''The Great Plateau barrier''' 台地結界是遊戲裡阻止林克在拿到滑翔傘前就離開初始台地的機制。")
- 19:50, 12 May 2020 Simple talk contribs created page Translations:The Great Plateau barrier/Page display title/zh (Created page with "台地結界")
- 19:14, 12 May 2020 Simple talk contribs created page Translations:Time/Page display title/zh (Created page with "時間")
- 15:58, 12 May 2020 FuzzyBot talk contribs created page The Great Plateau barrier (Updating to match new version of source page)
- 13:58, 12 May 2020 FuzzyBot talk contribs created page Translations:The Great Plateau barrier/16/en (Importing a new version from external source)
- 13:58, 12 May 2020 FuzzyBot talk contribs created page Translations:The Great Plateau barrier/14/en (Importing a new version from external source)
- 13:58, 12 May 2020 FuzzyBot talk contribs created page Translations:The Great Plateau barrier/15/en (Importing a new version from external source)
- 13:58, 12 May 2020 FuzzyBot talk contribs created page Translations:The Great Plateau barrier/Page display title/en (Importing a new version from external source)
- 13:58, 12 May 2020 FuzzyBot talk contribs created page Translations:The Great Plateau barrier/1/en (Importing a new version from external source)
- 13:58, 12 May 2020 FuzzyBot talk contribs created page Translations:The Great Plateau barrier/2/en (Importing a new version from external source)
- 13:58, 12 May 2020 FuzzyBot talk contribs created page Translations:The Great Plateau barrier/3/en (Importing a new version from external source)
- 13:58, 12 May 2020 FuzzyBot talk contribs created page Translations:The Great Plateau barrier/4/en (Importing a new version from external source)
- 13:58, 12 May 2020 FuzzyBot talk contribs created page Translations:The Great Plateau barrier/5/en (Importing a new version from external source)
- 13:58, 12 May 2020 FuzzyBot talk contribs created page Translations:The Great Plateau barrier/6/en (Importing a new version from external source)
- 13:58, 12 May 2020 FuzzyBot talk contribs created page Translations:The Great Plateau barrier/7/en (Importing a new version from external source)
- 13:58, 12 May 2020 FuzzyBot talk contribs created page Translations:The Great Plateau barrier/8/en (Importing a new version from external source)
- 13:58, 12 May 2020 FuzzyBot talk contribs created page Translations:The Great Plateau barrier/9/en (Importing a new version from external source)
- 13:58, 12 May 2020 FuzzyBot talk contribs created page Translations:The Great Plateau barrier/10/en (Importing a new version from external source)
- 13:58, 12 May 2020 FuzzyBot talk contribs created page Translations:The Great Plateau barrier/11/en (Importing a new version from external source)
- 13:58, 12 May 2020 FuzzyBot talk contribs created page Translations:The Great Plateau barrier/12/en (Importing a new version from external source)
- 13:58, 12 May 2020 FuzzyBot talk contribs created page Translations:The Great Plateau barrier/13/en (Importing a new version from external source)
- 13:58, 12 May 2020 Leoetlino talk contribs marked The Great Plateau barrier for translation
- 19:39, 11 May 2020 Simple talk contribs created page Translations:Time/42/zh (Created page with "* 0: Full Moon or Blood Moon or on a Bloody Day after 04:00 滿月 * 1: Waning gibbous 十六夜 * 2: Third quarter 下弦月 * 3: "26th-day" 殘月 * 4: New moon 新月 * 5:...")
- 19:37, 11 May 2020 Simple talk contribs created page Translations:Time/41/zh (Created page with "雙子驛站的西納巴岡會告訴你今晚會有血月,或是今晚的月相。")
- 19:31, 11 May 2020 Simple talk contribs created page Translations:Time/40/zh (Created page with "==== 月相的喚法 ====")
- 19:30, 11 May 2020 Simple talk contribs created page Translations:Time/39/zh (Created page with "月相跟血月無關。(雙子驛站的西納巴岡:「天空有時會不受月相左右,昇起赤紅的滿月。\n然後一到午夜十二點,\n天空便會一片赤...")
- 19:27, 11 May 2020 Simple talk contribs created page Translations:Time/38/zh (Created page with "月相也可以直接用遊戲底層的函數指定(例如這個函數 AIDef:Action/EventSetMoonType),不過我們沒看到任何可以強制指定月相的例子。...")
- 19:26, 11 May 2020 Simple talk contribs created page Translations:Time/37/zh (Created page with "=== 月相 === 月相取決於你在遊戲裡活了幾天 (WM_NumberOfDays)。精確的式子是 <code>(numberOfDays + x + 1) % 8</code><ref>0x71010E8200</ref>,這裡的 x...")
- 19:26, 11 May 2020 Simple talk contribs created page Translations:Time/36/zh (Created page with "=== 月相 ===")
- 19:26, 11 May 2020 Simple talk contribs created page Translations:Time/35/zh (Created page with "如果你的睡覺是有過夜的,那麼遊戲會呼叫 "handle new day" 新的一天函數。這個函數會檢查你是不是睡過某個血月了,是的話,它會補...")
- 19:25, 11 May 2020 Simple talk contribs created page Translations:Time/34/zh (Created page with "當你在旅館(或驛站,或德庫樹長老的肚子裡)睡覺,或用營火消磨時間時,時鐘會被快轉到你指定的時間。但是其他像血月計時器...")
- 19:22, 11 May 2020 Simple talk contribs created page Translations:Time/33/zh (Created page with "=== 特殊情況:睡旅館跟消磨時間 ===")
- 19:22, 11 May 2020 Simple talk contribs created page Translations:Time/32/zh (Created page with "注意二:瓦‧魯達尼亞看似沒有在這個表裡,但是瓦‧魯達尼亞會去設 BloodyMoonProhibition,所以血月還是不會出現。")
- 19:22, 11 May 2020 Simple talk contribs created page Translations:Time/31/zh (Created page with "請注意:即使血月被阻止,血月計時器也不會歸零,還是會繼續增加。這些理由也不能阻止 WM_BloodyDay 被設成 true。")
- 19:22, 11 May 2020 Simple talk contribs created page Translations:Time/30/zh (Created page with "* 林克不在主世界裡(在神獸裡或神廟裡) * 林克在城堡裡 * 林克在草原上對戰魔獸加儂 * BloodyMoonProhibition 是 true,可能的理由是你...")
- 19:14, 11 May 2020 Simple talk contribs created page Translations:Time/29/zh (Created page with "下面這些東西會阻止血月。")
- 19:14, 11 May 2020 Simple talk contribs created page Translations:Time/28/zh (Created page with "=== 阻止血月的理由 ===")
- 19:14, 11 May 2020 Simple talk contribs created page Translations:Time/26/zh (Created page with "* 這時,WM_BloodyDay flag 會被設成 true,代表下個子夜理論上就會有血月出現。 * 血月計時器會歸零。")
- 19:13, 11 May 2020 Simple talk contribs created page Translations:Time/25/zh (Created page with "簡單來說就是玩家離開了初始台地,而且血月計時器超過 2520.0 了(七個遊戲天)。")
- 19:12, 11 May 2020 Simple talk contribs created page Translations:Time/24/zh (Created page with "那麼什麼時候算是'''血月該出現了'''呢?")
- 19:12, 11 May 2020 Simple talk contribs created page Translations:Time/23/zh (Created page with "如果血月該出現了但是被什麼東西阻止了(下面有解釋什麼會阻止血月),那血月計時器會被設在 2880.0,其他什麼事情都不會發生。...")
- 19:10, 11 May 2020 Simple talk contribs created page Translations:Time/22/zh (Created page with "''如果血月該出現了''")
- 19:08, 11 May 2020 Simple talk contribs created page Translations:Time/21/zh (Created page with "WM_NumberOfDays 加一。這個數字是用來計算月相的。")
- 19:08, 11 May 2020 Simple talk contribs created page Translations:Time/20/zh (Created page with "=== 360.0 檢查(子夜檢查) ===")
- 19:07, 11 May 2020 Simple talk contribs created page Translations:Time/19/zh (Created page with "之後,如果 "Bloody Moon end reserve timer" 的值非零的話(代表血月出現在正頭上),遊戲會把它減一。如果減了之後變成零,遊戲會把 WM_...")
- 19:05, 11 May 2020 Simple talk contribs created page Translations:Time/18/zh (Created page with "* 時鐘往前撥 0.0083333 × 幀數。本遊戲一秒 30 幀,所以現實生活中的 24 分鐘 = 24 × 60 × 30 幀 = 時鐘往前撥 0.0083333 × 24 × 60 × 30 = 時鐘...")
- 19:00, 11 May 2020 Simple talk contribs created page Translations:Time/17/zh (Created page with "假設你看過那個過場動畫的話,")
- 18:59, 11 May 2020 Simple talk contribs created page Translations:Time/16/zh (Created page with "如果 Demo103_0(走出復甦神廟,環顧四周,看向老人)還沒有播放過,那時鐘就會一直被重置在 78.75。也就是說,如果你用望遠鏡穿...")
- 18:57, 11 May 2020 Simple talk contribs created page Translations:Time/15/zh (Created page with "=== 每次滴答 ===")
- 18:57, 11 May 2020 Simple talk contribs created page Translations:Time/14/zh (Created page with "遊戲開始時,時鐘會定在 78.75,換算得早上 05 點 15 分。載入遊戲時,時鐘會定在存檔裡的時間。")
- 18:54, 11 May 2020 Simple talk contribs created page Translations:Time/13/zh (Created page with "時鐘上的時間(小時:分鐘)是一個 [0.0, 360.0] 範圍內的福點數。0.0 代表子夜十二點,1.0 代表凌晨 0 點 4 分,依此類推,359.0 代表晚...")
- 18:52, 11 May 2020 Simple talk contribs created page Translations:Time/12/zh (Created page with "== 一些細節 ==")
- 18:52, 11 May 2020 Simple talk contribs created page Translations:Time/11/zh (Created page with "因為睡覺並不會把計時器往前撥八小時,同時睡覺之後的載入畫面算是暫停畫面的一種,所以睡覺只會拖延你看到血月的時間。")
- 18:50, 11 May 2020 Simple talk contribs created page Translations:Time/10/zh (Created page with "七天是從林克離開復甦神廟開始算的。用營火消磨時間和睡覺都不會加速這個計時器,在暫停選單裡度過的時間也不能算。除此之外...")
- 18:47, 11 May 2020 Simple talk contribs created page Translations:Time/9/zh (Created page with "WM_BloodyDay 設成 true 的條件是林克離開了台地,並且經過了(遊戲內的)七天。消磨時間不會加速這個計時器。")
- 18:46, 11 May 2020 Simple talk contribs created page Translations:Time/8/zh (Created page with "如果 WM_BloodyDay 是 true,血月會在當晚的子夜發生。沒有任何方法可以強迫遊戲把 WM_BloodyDay 設成 true,只能等。")
- 18:45, 11 May 2020 Simple talk contribs created page Translations:Time/7/zh (Created page with "=== 關於定期血月 ===")
- 18:44, 11 May 2020 Simple talk contribs created page Translations:Time/6/zh (Created page with "* 如果你不是用正常方法走出復甦神廟的,那時間就會永遠固定在早上 05:15。 * 如果你是正常走出復甦神廟,但是沒開初始之塔(但...")
- 18:43, 11 May 2020 Simple talk contribs created page Translations:Time/5/zh (Created page with "不過呢")
- 18:42, 11 May 2020 Simple talk contribs created page Translations:Time/4/zh (Created page with "出復甦神廟後,時間從早上 05:15 開始流動,直到 11:00 停下來。啟動初始之塔後時間從 11:00 開始繼續流動,並且遊戲會讓你在右下角...")
- 18:41, 11 May 2020 Simple talk contribs created page Translations:Time/3/zh (Created page with " === 關於時鐘 ===")
- 18:41, 11 May 2020 Simple talk contribs created page Translations:Time/2/zh (Created page with "== 總結 ==")
- 18:40, 11 May 2020 Simple talk contribs created page Translations:Time/1/zh (Created page with "這個條目描述''曠野之息''裡的"''時間'''是如何運作的。")
- 18:40, 11 May 2020 Simple talk contribs created page 時間 (Created page with "這個條目描述''曠野之息''裡的"''時間'''是如何運作的。")
- 17:17, 11 May 2020 Leoetlino talk contribs marked Escape Ganon glitch for translation
- 17:16, 11 May 2020 Leoetlino talk contribs marked Difficulty scaling for translation
- 17:16, 11 May 2020 Leoetlino talk contribs marked Lord of the Mountain for translation
- 17:04, 11 May 2020 Leoetlino talk contribs marked Time for translation
- 15:28, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/369/fr (Created page with "this->points = points; this->weapon_points = points * this->byml["setting"].Level2WeaponPower; this->enemy_points = points * this->byml["setting"].Level2EnemyPower; </source>")
- 15:27, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/368/fr (Created page with "<source lang="c++"> float points = 0.0; for (kill_flag : this->byml["flag"]) int kill_count = GameData::getIntegerFlag(kill_flag["name"]); points += kill_count * kill_...")
- 15:27, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/367/fr (Created page with "Fait intéressant : le jeu calcule un seul total de points à partir des flags "kill counter", mais calcule deux valeurs distinctes pour les armes et les ennemis avec deux fac...")
- 15:24, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/366/fr (Created page with "Tous les flags auxquels le fichier de configuration fait référence sont de la forme <code>Defeated_%s_Num</code>, mais techniquement le format de configuration permet l'util...")
- 15:23, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/365/fr (Created page with "Calcule les points d'ennemi et d'arme en utilisant une liste de flags et de valeurs de configuration.")
- 15:23, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/358/fr (Created page with "Par exemple, 0 ('None') ne signifie pas qu'une arme ne recevra jamais de bonus. Cela veut juste dire que les développeurs n'ont pas forcé l'apparition d'un bonus bleu ou jau...")
- 15:21, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/357/fr (Created page with "Sinon, l'arme recevra un bonus qui appartient exactement au palier configuré.")
- 15:21, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/356/fr (Created page with "Si le nivellement est activé, l'arme peut recevoir des bonus d'un palier supérieur à celui configuré si le joueur a assez de points.")
- 15:20, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/348/fr (Created page with "En interne, et dans des ressources telles que les map units, les valeurs suivantes sont utilisées pour régler les paliers :")
- 15:19, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/347/fr (Created page with "=== <code>SharpWeaponJudgeType</code> === Cette propriété acteur détermine le palier minimum de bonus qu'une arme peut recevoir.")
- 15:18, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/346/fr (Created page with "Remarquez que ceci ne s'applique pas aux armes qui sont attachées au collier d'un Hinox, car les Hinox utilisent un acteur ennemi différent qui redéfinit (override) la fonc...")
- 15:16, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/345/fr (Created page with "=== <code>LevelSensorMode</code> === Cette propriété actor détermine si le nivellement est activé pour un ennemi ou une arme. Elle s'applique également à toute arme...")
- 15:14, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/342/fr (Created page with "Détermine si l'ennemi est automatiquement monté d'un palier ou non.")
- 15:13, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/337/fr (Created page with "Remarque : Les ennemis qui ne sont sur aucune liste de mise à niveau (tels que les Lézalfos élémentaux) ne seront pas nivelés, mais leurs armes peuvent malgré tout recev...")
- 15:10, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/336/fr (Created page with "Cependant, la fonction de nivellement ne fera rien si 'LevelSensorMode' est < 1 et elle laissera dans ce cas l'ennemi et toute arme qu'il pourrait détenir à leurs état...")
- 15:09, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/335/fr (Created page with "Lorsque le jeu charge des ennemis, il essayera toujours de les niveler.")
- 15:07, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/299/fr (Created page with "Remarques : * ''Coup de grâce'' ne peut être sélectionné que si weaponCommonSharpWeaponAddCrit est true ''et'' le palier est bleu/blanc. Cela signifie qu'il devient imposs...")
- 15:03, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/395/fr (Created page with "Il sera également désactivé lorsque le map area actuel est 28. Cela correspond à "HateruSea" qui est la zone de l'Île Finalis.")
- 15:02, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/394/fr (Created page with "Cela signifie que le nivellement est toujours désactivé lors des Épreuves de l'Épée.")
- 15:00, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/396/zh (Created page with "藍標、白標(Blue/White)是比較低階的升級,標記成「某某某提升」。黃標(Yellow)是高階的升級,標記成「某某某大提升」。以攻擊...")
- 14:59, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/394/zh (Created page with "總而言之,遊戲不會升級劍之考驗裡的武器和敵人。")
- 14:55, 11 May 2020 FuzzyBot talk contribs created page Translations:Difficulty scaling/396/en (Importing a new version from external source)
- 14:55, 11 May 2020 Leoetlino talk contribs marked Difficulty scaling for translation
- 14:40, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/395/zh (Created page with "另一種會跳過升級的情況是 map area 等於 28, 也就是林克位在 "HateruSea",野外的考驗的塞哈特諾島。")
- 14:37, 11 May 2020 Leoetlino talk contribs marked Difficulty scaling for translation
- 14:37, 11 May 2020 FuzzyBot talk contribs created page Translations:Difficulty scaling/394/en (Importing a new version from external source)
- 14:37, 11 May 2020 FuzzyBot talk contribs created page Translations:Difficulty scaling/395/en (Importing a new version from external source)
- 14:28, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/278/fr (Created page with "Pour les armes, les bonus (par exemple Durabilité ↑ ou Attaque ↑) sont entièrement aléatoires. Chaque type de bonus est équiprobable.")
- 14:26, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/274/fr (Created page with "Remarque : les armes achetées dans une boutique ne peuvent pas recevoir de bonus car elles ne rentrent dans aucun des cas mentionnés ci-dessus.")
- 13:50, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/343/fr (Created page with "Dans le Mode Expert, IsHardModeActor, DisableRankUpForHardMode and LevelSensorMode sont combinés sur quelques acteurs pour garder des ennemis de bas niveau dans le monde (par...")
- 13:46, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/393/fr (Created page with "Fait intéressant, la fonction AI de l'ombre de vent de Ganon (Windblight) ne vérifie pas le tag acteur mais plutôt le nom d'acteur. Pour que le flag 8 soit activé, le nom...")
- 13:45, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/392/fr (Created page with "Les ombres dans l'univers onirique possèdent le tag acteur <code>EnemySiteBoss_R</code>. Cela conduit à l'activation du flag 8. Donc celles-ci auront toujours 500+4×250 = 1...")
- 13:43, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/391/fr (Created page with "=== Cas spécial 2 : Les ombres du DLC2 ===")
- 13:43, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/390/fr (Created page with "Si le flag 4 est activé, le code AIDef:Action/SiteBossDie n'incrémenta PAS le compteur Defeated. Cela signifie que les ombres du château ne donnent aucun point de nivel...")
- 13:42, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/389/fr (Created page with "Ainsi, les ombres combattues au château disposent toujours de 800+3×400 = 2000 HP quelle que soit la progression de l'histoire.")
- 13:41, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/388/fr (Created page with "Les ombres du château d'Hyrule ont <code>IsRemainBoss</code> réglé sur false dans les paramètres de leur AI root (voir AIDef:AI/SiteBossSpearRoot par exemple), ce qui...")
- 13:40, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/387/fr (Created page with "=== Cas spécial 1 : Les ombres du château ===")
- 13:40, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/386/fr (Created page with "En pratique, cela signifie que la première ombre que Link bat disposera de 800+0×400 = 800 HP, la seconde aura 800+1×400 = 1200 HP, la troisième 800+2×400 = 1600 HP et la...")
- 13:39, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/385/fr (Created page with "<source lang="c++">__int64 SiteBoss::getInitialHP(SiteBoss *this) // 0x71002D01F4 { const int baseHp = Enemy::getInitialHP(this); const int halfBaseHp = baseHp >> 1; con...")
- 13:39, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/384/fr (Created page with "Les Ombres de Ganon varient elles aussi en difficulté mais suivent un système différent. Leur HP est déterminé par le HP de base (réglé dans ActorParam/GeneralParamLi...")
- 13:38, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/383/fr (Created page with "== Ombres de Ganon ==")
- 13:38, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/382/fr (Created page with "Pour rendre tout cela plus facile à comprendre, voici des liens vers : * [https://docs.google.com/spreadsheets/d/e/2PACX-1vRSlyOD7FLAn1TUBn64Pu8Pld-WOfgcVByuywHMWvBTEV0j8potD...")
- 13:36, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/381/fr (Created page with "== Les données ==")
- 13:36, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/379/fr (Created page with "Pseudocode (1.0.0) :")