Category:AIDef (Behavior)
AI definitions for behaviors.
Pages in category "AIDef (Behavior)"
The following 200 pages are in this category, out of 224 total.
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- AIDef:Behavior/AcceptLSwordDamageDCCallback
- AIDef:Behavior/ActorFlagSetterAttensionNotice
- AIDef:Behavior/AddRigidBodyToWorld
- AIDef:Behavior/AirWallCollisionSpecify
- AIDef:Behavior/AirWallMaterialSpecify
- AIDef:Behavior/AnimalAttack
- AIDef:Behavior/AnimalCounterFlagOn
- AIDef:Behavior/AnimalNeckRotate
- AIDef:Behavior/AnimalUnitIgnoreStickXLimit
- AIDef:Behavior/AssassinBossBgmControl
- AIDef:Behavior/AssassinBossBgmOnDelete
- AIDef:Behavior/AssassinBossBgmRegist
- AIDef:Behavior/AssassinBossBgmStop
- AIDef:Behavior/AwarenessDarkAreaIgnore
- AIDef:Behavior/AwarenessScale
- AIDef:Behavior/AwarenessScaleByASEvent
- AIDef:Behavior/AwnHearingParamChange
- AIDef:Behavior/BalloonBehavior
- AIDef:Behavior/BattleTensionUp
- AIDef:Behavior/BeastGanonBgmCtrl
- AIDef:Behavior/BeastGanonBgmStop
- AIDef:Behavior/BeastGanonLastBlowOffMes
- AIDef:Behavior/BeastGanonWPPrincessShout
- AIDef:Behavior/BgmCtrlBehavior
- AIDef:Behavior/BossBgm
- AIDef:Behavior/BossBgmDamaged
- AIDef:Behavior/BreakIceBlockAtAttackHit
- AIDef:Behavior/CameraIndoorFlag
- AIDef:Behavior/CameraNotify2Sound
- AIDef:Behavior/CameraTalkFlag
- AIDef:Behavior/CancelMessageSendToParts
- AIDef:Behavior/CanRideAnimalTerror
- AIDef:Behavior/CastleBarrierCollisionSpecify
- AIDef:Behavior/ChangeCharacterStandingOnFlag
- AIDef:Behavior/ChangeEnableNearTrigger
- AIDef:Behavior/ChangeEnemyNoticeUIState
- AIDef:Behavior/CharacterControllerFormChange
- AIDef:Behavior/ClearFadeInCreate
- AIDef:Behavior/CloseEye
- AIDef:Behavior/ConditionReset
- AIDef:Behavior/CreateBgm
- AIDef:Behavior/CreateEasel
- AIDef:Behavior/CurseGanonBGMApplyLPF
- AIDef:Behavior/CutGrass
- AIDef:Behavior/DeleteConnectedCalcChild
- AIDef:Behavior/DieEye
- AIDef:Behavior/DisableBoneController
- AIDef:Behavior/DisableCloth
- AIDef:Behavior/DisableContactLayer
- AIDef:Behavior/DisableForbidJob
- AIDef:Behavior/DisableGiantArmorWeakPoint
- AIDef:Behavior/DisableSkipCalcCloth
- AIDef:Behavior/DisableWeakPointActor
- AIDef:Behavior/ElevatorBaseEmitPassingSe
- AIDef:Behavior/EmitCreateDeleteEffect
- AIDef:Behavior/EmitGanonHalfLifeDamageSe
- AIDef:Behavior/EmitHalfLifeDamageSe
- AIDef:Behavior/EmitInterest
- AIDef:Behavior/EnemyFrontNeckRotate
- AIDef:Behavior/EnemyGanonBgmStop
- AIDef:Behavior/EnemyKeepAnimeDriven
- AIDef:Behavior/EnemyNeckRotate
- AIDef:Behavior/EnemyNeckRotateToOffsetAng
- AIDef:Behavior/EnemyNoticeMasqueradeFlagSetter
- AIDef:Behavior/EyeBlink
- AIDef:Behavior/FadeLeaf
- AIDef:Behavior/FootstepChanger
- AIDef:Behavior/FootstepReactionChanger
- AIDef:Behavior/FootstepSilencer
- AIDef:Behavior/ForceConfront
- AIDef:Behavior/ForceDispLifeGage
- AIDef:Behavior/ForceFallCliffEdgeChanger
- AIDef:Behavior/ForceFixed
- AIDef:Behavior/ForceSealSilentKill
- AIDef:Behavior/GanonBeastFirstMessage
- AIDef:Behavior/GelDisableEyeControl
- AIDef:Behavior/GiantDownReaction
- AIDef:Behavior/GiantEyeBlink
- AIDef:Behavior/GiantGuardWeakPoint
- AIDef:Behavior/GiantWeaponGrabAS
- AIDef:Behavior/GreatGoddesStatueLightEffect
- AIDef:Behavior/GuardFrontBarrier
- AIDef:Behavior/GuardTgtControl
- AIDef:Behavior/GuardToTargetBarrier
- AIDef:Behavior/HideLifeGage
- AIDef:Behavior/HitIceBlockBreak
- AIDef:Behavior/HorseAttackBehavior
- AIDef:Behavior/HorseNoise
- AIDef:Behavior/HorseSetCollarBehavior
- AIDef:Behavior/HorseSlipBehavior
- AIDef:Behavior/HorseSwitchAttRideBehavior
- AIDef:Behavior/HorseTerrorBehavior
- AIDef:Behavior/IgnoreGiantArmorCondition
- AIDef:Behavior/InterestNeckControl
- AIDef:Behavior/InvalidateCondition
- AIDef:Behavior/Invincible
- AIDef:Behavior/InWaterNoise
- AIDef:Behavior/LookAtOwnedHorse
- AIDef:Behavior/LowCeilingController
- AIDef:Behavior/LynelBodyFitToGroundNormal
- AIDef:Behavior/LynelGearAttackCollision
- AIDef:Behavior/LynelStandBody
- AIDef:Behavior/NavMeshNonAvoidPlayer
- AIDef:Behavior/NeckBattleMode
- AIDef:Behavior/NeckParamChange
- AIDef:Behavior/NeckRotateToPlayer
- AIDef:Behavior/NeckRotateToPlayerAndNPC
- AIDef:Behavior/NoSensorBombLandNoise
- AIDef:Behavior/NoSensorHoldNoise
- AIDef:Behavior/NoSensorWaterInNoise
- AIDef:Behavior/NpcClerkCheck
- AIDef:Behavior/NPCTerrorNeckControl
- AIDef:Behavior/OctarockConstraint
- AIDef:Behavior/OctarockHideForm
- AIDef:Behavior/OctarockHideHPGage
- AIDef:Behavior/OffOcculutionCulling
- AIDef:Behavior/OffSmallRagdollReaction
- AIDef:Behavior/OnAnimalSupportNrmCalcFrontRay
- AIDef:Behavior/OnChangeXLinkCreate
- AIDef:Behavior/OnChangeXLinkCreateAtTarget
- AIDef:Behavior/OnChangeXLinkCreateForLocator
- AIDef:Behavior/OnChangeXLinkCreateTrgDrop
- AIDef:Behavior/OnLeaveResetAttackInterval
- AIDef:Behavior/OnStateXLinkCreate
- AIDef:Behavior/OnTrgGuardOffTargetXLinkCreate
- AIDef:Behavior/PartsMagneFollowRatioChanger
- AIDef:Behavior/PlayASWithBurnState
- AIDef:Behavior/PlayerEmitInterest
- AIDef:Behavior/PlayerHoldNoise
- AIDef:Behavior/PlayerLandNoise
- AIDef:Behavior/PlayerMoveNoise
- AIDef:Behavior/PlayerParasailAltitude
- AIDef:Behavior/PlayerSlipXLinkEventBehavior
- AIDef:Behavior/PlayerTriggerNoise
- AIDef:Behavior/PosControl
- AIDef:Behavior/PriestBossUrbosasFuryEShock
- AIDef:Behavior/RagdollSmallDamageIdxChanger
- AIDef:Behavior/ReduceUpwardVelocity
- AIDef:Behavior/RemoveNavMeshObj
- AIDef:Behavior/RequestEventResident
- AIDef:Behavior/RumbleController
- AIDef:Behavior/SandwormBgmControl
- AIDef:Behavior/SandwormTeraPach
- AIDef:Behavior/SandwormTeraShapeChanger
- AIDef:Behavior/SandwormTeraUpdateTypeSetter
- AIDef:Behavior/SealNoPlayerNotice
- AIDef:Behavior/SealNoticePlayerSound
- AIDef:Behavior/SendControlFireMessage
- AIDef:Behavior/SetAcceptOnlyBombDCCallback
- AIDef:Behavior/SetAllNoDamageDCCallback
- AIDef:Behavior/SetAllOneDamageDCCallback
- AIDef:Behavior/SetAnimalSupportNormalCalc
- AIDef:Behavior/SetAttension
- AIDef:Behavior/SetAttensionASEvent
- AIDef:Behavior/SetBasicThrownEnemyDCCallback
- AIDef:Behavior/SetBattleNodeBasisSelfPosBattle
- AIDef:Behavior/SetBoneControlNoSlow
- AIDef:Behavior/SetChemicalOffensive
- AIDef:Behavior/SetCollisionImpulseScale
- AIDef:Behavior/SetDefenselessDCCallback
- AIDef:Behavior/SetDefenselessInAirDCCallback
- AIDef:Behavior/SetEnableResetToInitialState
- AIDef:Behavior/SetEnemyChemicalPower
- AIDef:Behavior/SetFixedNoActionDCCallBack
- AIDef:Behavior/SetForceSmallRagdoll
- AIDef:Behavior/SetGuardJustDamageCallback
- AIDef:Behavior/SetIgnoreDrownDCCallBack
- AIDef:Behavior/SetIgnoreGustDCCallback
- AIDef:Behavior/SetIgnoreHorseDamage
- AIDef:Behavior/SetIgnoreMultiDamageDCCallback
- AIDef:Behavior/SetIgnoreReboundDCCallback
- AIDef:Behavior/SetIgnoreSmallHitDCCallBack
- AIDef:Behavior/SetInfRotSpeedToSpineController
- AIDef:Behavior/SetIsAffectWeak
- AIDef:Behavior/SetIsCalcSkipProhibited
- AIDef:Behavior/SetJustAvoidHit1DamageDCCB
- AIDef:Behavior/SetLocalBoneOffset
- AIDef:Behavior/SetLocalBoneOffsetRandom
- AIDef:Behavior/SetMotionType
- AIDef:Behavior/SetNoReactionDCCallBack
- AIDef:Behavior/SetNoWeakHitReactionDCCallBack
- AIDef:Behavior/SetPlayerLargeAttackDeathDCCB
- AIDef:Behavior/SetPopPoolDamageAttrDCCallback
- AIDef:Behavior/SetRagdollBodyForceKeyframed
- AIDef:Behavior/SetReceivedImpulseRate
- AIDef:Behavior/SetStaticSystemGroupHandler
- AIDef:Behavior/SetThroughArrow
- AIDef:Behavior/SetThroughCloseWeapon
- AIDef:Behavior/SetTransBoneForAnimeDriven
- AIDef:Behavior/SetWindForceScale
- AIDef:Behavior/SetXLinkProperty
- AIDef:Behavior/ShortRangeBattleAlignment
- AIDef:Behavior/ShowConstStringBoard
- AIDef:Behavior/ShowMessage3D
- AIDef:Behavior/ShowRandomMessage3D
- AIDef:Behavior/SignalControl
- AIDef:Behavior/SimpleAtvUnitDlgStop
- AIDef:Behavior/SimpleAtvUnitOpDlgRestWpTimeR3
- AIDef:Behavior/SimpleAtvUnitOpenDlgRnd3
- AIDef:Behavior/SimpleAtvUnitOpenSimpleDialog