From ZeldaMods (Breath of the Wild)
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SetLocalBoneOffsetRandomAI definition |
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Type |
Behavior |
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StaticInstParams
Name |
Type |
Default value |
Description
|
BoneName |
String |
|
|
TransOffsetMax |
Vec3 |
|
|
TransOffsetMin |
Vec3 |
|
|
RotOffsetMax |
Vec3 |
|
|
RotOffsetMin |
Vec3 |
|
|
Derived definitions
SetLocalBoneOffsetRandom (Octarock_Sand)
Name |
Value
|
BoneName |
Item
|
TransOffsetMax |
Vec3(x=0.0, y=0.0, z=0.0)
|
TransOffsetMin |
Vec3(x=0.0, y=0.0, z=0.0)
|
RotOffsetMax |
Vec3(x=0.5235987901687622, y=0.0, z=0.5235987901687622)
|
RotOffsetMin |
Vec3(x=-0.5235987901687622, y=0.0, z=-0.5235987901687622)
|