AIDef:Behavior/CanRideAnimalTerror
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AI definition | |
---|---|
Type | Behavior |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
LevelForRiddenPlayer | Int | ||
Radius | Float | ||
Level | Int | ||
OffsetSpeedRatio | Float | ||
IsPlayerLayer | Bool | ||
IsNpcLayer | Bool | ||
IsEnemyLayer | Bool | ||
IsGuardianLayer | Bool | ||
IsImpulseLayer | Bool | ||
IsFireLayer | Bool | ||
IsInsectLayer | Bool | ||
IsHorseLayer | Bool | ||
IsAnimalLayer | Bool | ||
IsWolfLinkLayer | Bool | ||
IsIceLayer | Bool | ||
IsElectricLayer | Bool |
Derived definitions
CanRideAnimalTerror (Bear)
Name | Value |
---|---|
LevelForRiddenPlayer | 1 |
Radius | 10.0 |
Level | 3 |
OffsetSpeedRatio | 0.0 |
IsPlayerLayer | False |
IsNpcLayer | False |
IsEnemyLayer | False |
IsGuardianLayer | False |
IsImpulseLayer | False |
IsFireLayer | False |
IsInsectLayer | False |
IsHorseLayer | False |
IsAnimalLayer | True |
IsWolfLinkLayer | False |
IsIceLayer | False |
IsElectricLayer | False |