AIDef:Behavior/PlayASWithBurnState
Jump to navigation
Jump to search
AI definition | |
---|---|
Type | Behavior |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
OnWaitASName | String | ||
OnToOffASName | String | ||
OffToOnASName | String | ||
TargetIdx | Int | ||
SeqBankIdx | Int |
Derived definitions
PlayASWithBurnState (DynamicFireWood)
Name | Value |
---|---|
OnWaitASName | BurnOnWait |
OnToOffASName | BurnOffFromOn |
OffToOnASName | BurnOnFromOff |
TargetIdx | 0 |
SeqBankIdx | 0 |
PlayASWithBurnState (Beacon_CookSet)
Name | Value |
---|---|
OnWaitASName | BurnOnWait |
OnToOffASName | BurnOffFromOn |
OffToOnASName | BurnOnFromOff |
TargetIdx | 0 |
SeqBankIdx | 0 |
PlayASWithBurnState (Item_CookPot)
Name | Value |
---|---|
OnWaitASName | BurnOnWait |
OnToOffASName | BurnOffFromOn |
OffToOnASName | BurnOnFromOff |
TargetIdx | 2 |
SeqBankIdx | 0 |
PlayASWithBurnState (FireWood)
Name | Value |
---|---|
OnWaitASName | BurnOnWait |
OnToOffASName | BurnOffFromOn |
OffToOnASName | BurnOnFromOff |
TargetIdx | 0 |
SeqBankIdx | 0 |