AIDef:Behavior/EyeBlink
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AI definition | |
---|---|
Type | Behavior |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
LeftEyeLidName | String | ||
RightEyeLidName | String | ||
CloseOffset | Vec3 | ||
TimerMin | Int | ||
TimerMax | Int | ||
BlinkCount | Int |
Derived definitions
EyeBlink (Stal_Bokoblin_Junior_Body)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |
EyeBlink (Priest_Boss_ShadowClone)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |
EyeBlink (Assassin_Senior)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |
EyeBlink (Lizalfos)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |
EyeBlink (Bokoblin_Red)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |
EyeBlink (Assassin_Middle_Azito)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |
EyeBlink (Assassin_Middle_Quest)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |
EyeBlink (Assassin_Middle)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |
EyeBlink (Lynel_Senior)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 60 |
TimerMax | 90 |
BlinkCount | 1 |
EyeBlink (Lizalfos_Fire)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |
EyeBlink (Priest_Boss_Normal)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |
EyeBlink (Bokoblin_Senior)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |
EyeBlink (Bokoblin_Rapid)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |
EyeBlink (Lizalfos_Electric)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |
EyeBlink (Moriblin_Senior)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 15 |
TimerMax | 30 |
BlinkCount | 1 |
EyeBlink (Priest_Boss_ShadowClone_Real)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |
EyeBlink (Assassin_Junior)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |
EyeBlink (Lynel_Middle)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 60 |
TimerMax | 90 |
BlinkCount | 1 |
EyeBlink (Assassin_Middle_Azito_DLC)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |
EyeBlink (Lizalfos_Bone)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |
EyeBlink (Priest_Boss_Giant)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |
EyeBlink (Moriblin_Blue)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 15 |
TimerMax | 30 |
BlinkCount | 1 |
EyeBlink (Stal_Moriblin_Bone)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 15 |
TimerMax | 30 |
BlinkCount | 1 |
EyeBlink (Lynel)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 60 |
TimerMax | 90 |
BlinkCount | 1 |
EyeBlink (Lizalfos_Senior)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |
EyeBlink (Assassin_Junior_Shooter)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |
EyeBlink (Assassin_Junior_Azito_Shooter)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |
EyeBlink (Lizalfos_Middle)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |
EyeBlink (Lizalfos_Ice)
Name | Value |
---|---|
LeftEyeLidName | Eyelid_U_L |
RightEyeLidName | Eyelid_U_R |
CloseOffset | Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0) |
TimerMin | 30 |
TimerMax | 50 |
BlinkCount | 1 |