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NiceneNerd (talk | contribs) (Added Wii U init address) |
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{{Subsystem infobox|name=GameScene|is_name_official=1|description=Handles the main loop and stages|init_addr_switch150=0x71007D1DD8}} | {{Subsystem infobox|name=GameScene|is_name_official=1|description=Handles the main loop and stages|init_addr_switch150=0x71007D1DD8|init_addr_wiiu150=02C23480}} | ||
'''GameScene''' is a critical subsystem that is responsible for core functionality such as initialising other components, creating [[Stage|stages]] (world, title screen, etc.) and handling the game's main loop. | '''GameScene''' is a critical subsystem that is responsible for core functionality such as initialising other components, creating [[Stage|stages]] (world, title screen, etc.) and handling the game's main loop. |