Scheduled system upgrade on Sunday 21 April 2024 15:00-16:00 UTC - On that day, the wiki and other services might go down for 5-15 minutes.

ResidentActors.byml

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search

This directory is found in Bootup.pack.

Its canonical resource path is "Actor/ResidentActors.byml".

ResidentActors is a BYML file that contains a list of resident actors, i.e. actors that are always loaded in memory.

Contents

The root structure is an array. Each item is a dict with the following properties:

Key Type Description
name string Actor name
only_res bool ? [check]
scale dict Actor scale: dict {x, y, z} of floats

Raw data (1.5.0)

- {name: GameROMPlayer, only_res: false}
- {name: Dm_Npc_Gerudo_HeroSoul_Kago, only_res: false}
- {name: Dm_Npc_Goron_HeroSoul_Kago, only_res: false}
- {name: Dm_Npc_Rito_HeroSoul_Kago, only_res: false}
- {name: Dm_Npc_Zora_HeroSoul_Kago, only_res: false}
- {name: Dm_Npc_RevivalFairy, only_res: false}
- {name: PlayerStole2, only_res: false}
- {name: WakeBoardRope, only_res: false}
- {name: Armor_Default_Extra_00, only_res: false}
- {name: Armor_Default_Extra_01, only_res: false}
- {name: Item_Conductor, only_res: false}
- {name: Animal_Insect_X, only_res: false}
- {name: Animal_Insect_A, only_res: false}
- {name: Animal_Insect_B, only_res: false}
- {name: Animal_Insect_M, only_res: false}
- {name: Animal_Insect_S, only_res: false}
- {name: Explode, only_res: false}
- name: Obj_SupportApp_Wind
  only_res: false
  scale: {x: 5.0, y: 20.0, z: 5.0}
- {name: NormalArrow, only_res: true}
- {name: FireArrow, only_res: true}
- {name: IceArrow, only_res: true}
- {name: ElectricArrow, only_res: true}
- {name: BombArrow_A, only_res: true}
- {name: AncientArrow, only_res: true}
- {name: BrightArrow, only_res: true}
- {name: BrightArrowTP, only_res: true}
- {name: RemoteBomb, only_res: true}
- {name: RemoteBomb2, only_res: true}
- {name: RemoteBombCube, only_res: true}
- {name: RemoteBombCube2, only_res: true}
- {name: Item_Magnetglove, only_res: true}
- {name: Obj_IceMakerBlock, only_res: true}
- {name: CarryBox, only_res: true}
- {name: PlayerShockWave, only_res: true}
- {name: FireRodLv1Fire, only_res: true}
- {name: FireRodLv2Fire, only_res: true}
- {name: FireRodLv2FireChild, only_res: true}
- {name: ThunderRodLv1Thunder, only_res: true}
- {name: ThunderRodLv2Thunder, only_res: true}
- {name: ThunderRodLv2ThunderChild, only_res: true}
- {name: IceRodLv1Ice, only_res: true}
- {name: IceRodLv2Ice, only_res: true}
- {name: Animal_Insect_H, only_res: true}
- {name: Animal_Insect_F, only_res: true}
- {name: Item_Material_07, only_res: true}
- {name: Item_Material_03, only_res: true}
- {name: Item_Material_01, only_res: true}
- {name: Item_Ore_F, only_res: true}