Content/GameData: Difference between revisions

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imported>Leoetlino
(Created page with "{{stub}} <onlyinclude>{{Resloc|type=directory|path=GameData|locations=Bootup.pack}}</onlyinclude> Category: Content (BotW)")
 
imported>Leoetlino
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{{stub}}
<onlyinclude>{{Resloc|type=directory|path=GameData|locations=[[Bootup.pack]]}}
<onlyinclude>{{Resloc|type=directory|path=GameData|locations=[[Bootup.pack]]}}</onlyinclude>
'''GameData''' contains configuration files for [[GameDataMgr]] and [[SaveMgr]].</onlyinclude>
 
== Contents ==
{{cs|target=gamedata.sarc}}
{{cs|target=savedataformat.sarc}}
{{cs|target=ShopGameDataInfo.byml}}
 
[[Category: Content (BotW)]]
[[Category: Content (BotW)]]

Latest revision as of 20:01, 29 December 2018

This directory is found in Bootup.pack.

Its canonical resource path is "GameData".

GameData contains configuration files for GameDataMgr and SaveMgr.

Contents

gamedata.sarc

This resource is found in Bootup.pack.

Its canonical resource path is "GameData/gamedata.sarc".

gamedata.ssarc is a Yaz0-compressed SARC archive that contains configuration files (bgdata) for GameDataMgr.

savedataformat.sarc

ShopGameDataInfo.byml

ShopGameDataInfo.byml (found in Bootup/Gamedata) is a Yaz0-compressed BYML file which contains data pertaining to actors purchasable from NPC Shops. It is used by GameDataMgr to keep track of items that have been purchased from a shop ("sold out" items) and restock them periodically.