Content/Actor

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< Content
Revision as of 20:04, 8 September 2018 by imported>Leoetlino (update Resloc)
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This directory is found in the unpacked content files, Bootup.pack, TitleBG.pack, various bactorpack archives, and various dungeon packs (see Content/Pack).

Its canonical resource path is "Actor".

This directory is found in the unpacked content files.

Its canonical resource path is "Actor".

In the add-on content, it is found in various dungeon packs (see Content/Pack).

The Actor directory contains files defining the actor objects that populate the game world (e.g. enemies, buildings, NPCs).

Files

ActorInfo.product.sbyml

This file is found in the base content files.

Its canonical resource path is "Actor/ActorInfo.product.byml".

A BYML file that contains some information about every actor in the game, allowing it to be read without loading the .sbactorpack. The values for weapon and armor stats that are displayed on the inventory screen are defined here. All actors in the game must have an entry in this file in order to be loaded properly.

Directories

Pack

This directory is found in the base content files, Bootup.pack and TitleBG.pack.

Its canonical resource path is "Actor/Pack".

This directory is found in the unpacked content files.

Its canonical resource path is "Actor/Pack".

In the add-on content, it is found in various dungeon packs (see Content/Pack).

Contains a collection of bactorpack archives, each of which contains the data for one actor.