AAMP: Difference between revisions
imported>Leoetlino No edit summary |
imported>Leoetlino bactorpack, beventpack -> actor pack, event pack |
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== Usage in ''Breath of the Wild'' == | == Usage in ''Breath of the Wild'' == | ||
AAMP files are used in ''Breath of the Wild'' to store parameters that define the game's behaviour. They are very frequently used inside [[ | AAMP files are used in ''Breath of the Wild'' to store parameters that define the game's behaviour. They are very frequently used inside [[actor pack]] archives, where they define most of an Actor's characteristics. | ||
=== Naming conventions for arrays === | === Naming conventions for arrays === | ||