Content/GameData: Difference between revisions
< Content
Jump to navigation
Jump to search
imported>Leoetlino (Created page with "{{stub}} <onlyinclude>{{Resloc|type=directory|path=GameData|locations=Bootup.pack}}</onlyinclude> Category: Content (BotW)") |
imported>Leoetlino No edit summary |
||
Line 1: | Line 1: | ||
<onlyinclude>{{Resloc|type=directory|path=GameData|locations=[[Bootup.pack]]}} | |||
<onlyinclude>{{Resloc|type=directory|path=GameData|locations=[[Bootup.pack]]}}</onlyinclude> | '''GameData''' contains configuration files for [[GameDataMgr]] and [[SaveMgr]].</onlyinclude> | ||
== Contents == | |||
{{cs|target=gamedata.sarc}} | |||
{{cs|target=savedataformat.sarc}} | |||
{{cs|target=ShopGameDataInfo.byml}} | |||
[[Category: Content (BotW)]] | [[Category: Content (BotW)]] |
Latest revision as of 20:01, 29 December 2018
This directory is found in Bootup.pack.
Its canonical resource path is "GameData".
GameData contains configuration files for GameDataMgr and SaveMgr.
Contents
gamedata.sarc
This resource is found in Bootup.pack.
Its canonical resource path is "GameData/gamedata.sarc".
gamedata.ssarc is a Yaz0-compressed SARC archive that contains configuration files (bgdata) for GameDataMgr.
savedataformat.sarc
ShopGameDataInfo.byml
ShopGameDataInfo.byml (found in Bootup/Gamedata) is a Yaz0-compressed BYML file which contains data pertaining to actors purchasable from NPC Shops. It is used by GameDataMgr to keep track of items that have been purchased from a shop ("sold out" items) and restock them periodically.