Subsystems: Difference between revisions

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imported>Leoetlino
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| GameSceneSubsys10 / StasisMgr? || 000000710067F3A8 || No || Unknown, initialised from GameScene code. Handles Stasis effects (vector arrow, sound, etc.) and more  
| GameSceneSubsys10 / StasisMgr? || 000000710067F3A8 || No || Unknown, initialised from GameScene code. Handles Stasis effects (vector arrow, sound, etc.) and more  
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| GameSceneSubsys11 || 0000007100D2B7C8 || No || Unknown, initialised from GameScene code
| GameSceneSubsys11 / DropMgr? || 0000007100D2B7C8 || No || Unknown, initialised from GameScene code. Responsible for spawning actor drops when they die
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| GameSceneSubsys12 || 00000071006623F0 || No || Unknown, initialised from GameScene code
| GameSceneSubsys12 || 00000071006623F0 || No || Unknown, initialised from GameScene code
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