This directory is found in Bootup.pack/Actor.
Its canonical resource path is "Actor/ActorTemplate.byml".
ActorTemplate configures the game's actor profiles.
The root structure is a dictionary. Each entry has the actor profile name as the key and a config dict as the value:
|attdefpriority||str||Attention default priority [check] (optional in some cases)|
|attpriority||array of strings||Attention priorities [check] (optional in some cases)|
|class||str||Name of the C++ actor class|
|priority||str||Actor priority (when should this actor's jobs run?)|
Valid values: PlayerBefore, Player, PlayerAfter, AllAfter