Content/Event: Difference between revisions

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
imported>Leoetlino
No edit summary
imported>Leoetlino
 
(6 intermediate revisions by one other user not shown)
Line 1: Line 1:
<onlyinclude>{{Resloc|type=directory|path=Event|locations=the unpacked content files, [[Bootup.pack]] and [[TitleBG.pack]]}}
<onlyinclude>
 
{{Resloc|type=directory|path=Event|locations=the unpacked content files, [[Bootup.pack]] and [[TitleBG.pack]]}}
'''Event''' contains [[beventpack|event packs]], information about events and configuration files for the [[EventMgr|event manager]].</onlyinclude>
'''Event''' contains [[beventpack|event packs]], information about events and configuration files for the [[EventMgr|event manager]].
</onlyinclude>
== Files ==
== Files ==
=== {EventName}.beventpack ===
=== {EventName}.sbeventpack ===
{{Resloc|path=Event/{EventName}.beventpack|locations=the unpacked content files}}
{{Resloc|path=Event/{EventName}.sbeventpack|locations=the unpacked content files}}
sbeventpack files are [[event pack]]s.


{{cs|target=EventInfo.product.byml|text=EventInfo.product.byml}}
{{cs|target=EventInfo.product.sbyml|text=EventInfo.product.sbyml}}
{{cs|target=ResidentEvent.byml|text=ResidentEvent.byml}}
{{cs|target=ResidentEvent.byml|text=ResidentEvent.byml}}


[[Category: Content (BotW)]]
[[Category: Content (BotW)]]

Latest revision as of 20:08, 10 March 2020

This directory is found in the unpacked content files, Bootup.pack and TitleBG.pack.

Its canonical resource path is "Event".

Event contains event packs, information about events and configuration files for the event manager.

Files

{EventName}.sbeventpack

This resource is found in the unpacked content files.

Its canonical resource path is "Event/{EventName}.sbeventpack".

sbeventpack files are event packs.

EventInfo.product.sbyml

EventInfo.product.sbyml is a Yaz0-compressed BYML file that stores information about all game events. It is used by the event manager to load events.

ResidentEvent.byml

ResidentEvent.byml is a file that lists all the entry points for event flows found within TitleBG, including DLC and common Demo flows.