Content/Event: Difference between revisions

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<onlyinclude>
<onlyinclude>{{Resloc|type=directory|path=Event|locations=the unpacked content files, [[Bootup.pack]] and [[TitleBG.pack]]}}
'''Event''' contains files defining in-game [[Event|events]].
</onlyinclude>
See also [[Content/Pack/TitleBG.pack/Event|TitleBG.pack/Event]] and [[Content/Pack/Bootup.pack/Event|Bootup.pack/Event]].


'''Event''' contains [[beventpack|event packs]], information about events and configuration files for the [[EventMgr|event manager]].</onlyinclude>
== Files ==
== Files ==
=== Event packs ===
=== {EventName}.beventpack ===
A collection of [[sbeventpack]] files.
{{Resloc|path=Event/{EventName}.beventpack|locations=the unpacked content files}}
{{RSTB path|rstb_path=Event/100enemy.beventpack|example_filename=100enemy.sbeventpack}}
 
{{content section|target=Content/Event/EventInfo.sbyml|text=EventInfo.sbyml}}
{{cs|target=EventInfo.product.byml|text=EventInfo.product.byml}}
{{cs|target=ResidentEvent.byml|text=ResidentEvent.byml}}
 
[[Category: Content (BotW)]]
[[Category: Content (BotW)]]

Revision as of 22:03, 1 April 2019

This directory is found in the unpacked content files, Bootup.pack and TitleBG.pack.

Its canonical resource path is "Event".

Event contains event packs, information about events and configuration files for the event manager.

Files

{EventName}.beventpack

This resource is found in the unpacked content files.

Its canonical resource path is "Event/{EventName}.beventpack".

EventInfo.product.byml

ResidentEvent.byml

ResidentEvent.byml is a file that lists all the entry points for event flows found within TitleBG, including DLC and common Demo flows.