Content/Actor: Difference between revisions

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== Files ==
== Files ==
=== [[ActorInfo.product.sbyml]] ===
=== [[ActorInfo.product.sbyml]] ===
{{Resloc|type=file|locations=Content/Actor}}
{{Resloc|type=file|path=the '''Actor''' directory}}
A [[BYML]] file that contains some information about every actor in the game, allowing it to be read without loading the .sbactorpack. The values for weapon and armor stats that are displayed on the inventory screen are defined here. All actors in the game must have an entry in this file in order to be loaded properly.
A [[BYML]] file that contains some information about every actor in the game, allowing it to be read without loading the .sbactorpack. The values for weapon and armor stats that are displayed on the inventory screen are defined here. All actors in the game must have an entry in this file in order to be loaded properly.


== Folders ==
== Directories ==


=== Pack ===
=== Pack ===
{{Resloc|type=file|locations=Content/Actor, TitleBG.pack/Actor and Bootup.pack/Actor}}
{{Resloc|type=directory|locations=the '''base content files''', [[TitleBG.pack]] and [[Bootup.pack]]|path=the '''Actor''' directory}}
Contains a collection of [[bactorpack]] archives, each of which contains the data for one actor.
Contains a collection of [[bactorpack]] archives, each of which contains the data for one actor.
[[Category:Content (BotW)]]
[[Category:Content (BotW)]]

Revision as of 22:51, 6 September 2018

This directory is found in the base content files, Bootup.pack, TitleBG.pack, and various bactorpack archives.

The Actor directory contains files defining the actor objects that populate the game world (e.g. enemies, buildings, NPCs).

Files

ActorInfo.product.sbyml

This file is found in the unpacked content files.

Its canonical resource path is "the Actor directory".

A BYML file that contains some information about every actor in the game, allowing it to be read without loading the .sbactorpack. The values for weapon and armor stats that are displayed on the inventory screen are defined here. All actors in the game must have an entry in this file in order to be loaded properly.

Directories

Pack

This directory is found in the base content files, TitleBG.pack and Bootup.pack.

Its canonical resource path is "the Actor directory".

Contains a collection of bactorpack archives, each of which contains the data for one actor.