Content/Event: Difference between revisions
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imported>BravelyPeculiar No edit summary |
imported>Leoetlino (→Files) |
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</onlyinclude> | </onlyinclude> | ||
== Files == | == Files == | ||
=== {EventName}. | === {EventName}.sbeventpack === | ||
{{Resloc|path=Event/{EventName}. | {{Resloc|path=Event/{EventName}.sbeventpack|locations=the unpacked content files}} | ||
sbeventpack files are [[event pack]]s. | |||
{{cs|target=EventInfo.product. | {{cs|target=EventInfo.product.sbyml|text=EventInfo.product.sbyml}} | ||
{{cs|target=ResidentEvent.byml|text=ResidentEvent.byml}} | {{cs|target=ResidentEvent.byml|text=ResidentEvent.byml}} | ||
[[Category: Content (BotW)]] | [[Category: Content (BotW)]] |
Latest revision as of 20:08, 10 March 2020
This directory is found in the unpacked content files, Bootup.pack and TitleBG.pack.
Its canonical resource path is "Event".
Event contains event packs, information about events and configuration files for the event manager.
Files
{EventName}.sbeventpack
This resource is found in the unpacked content files.
Its canonical resource path is "Event/{EventName}.sbeventpack".
sbeventpack files are event packs.
EventInfo.product.sbyml
EventInfo.product.sbyml is a Yaz0-compressed BYML file that stores information about all game events. It is used by the event manager to load events.
ResidentEvent.byml
ResidentEvent.byml is a file that lists all the entry points for event flows found within TitleBG, including DLC and common Demo flows.