Content/Event: Difference between revisions

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'''Event''' contains definition files for in-game [[Event|events]].
{{Resloc|type=directory|path=Event|locations=the unpacked content files, [[Bootup.pack]] and [[TitleBG.pack]]}}
 
'''Event''' contains [[beventpack|event packs]], information about events and configuration files for the [[EventMgr|event manager]].
See also [[Content/Pack/TitleBG.pack/Event|TitleBG.pack/Event]] and [[Content/Pack/Bootup.pack/Event|Bootup.pack/Event]].
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== Files ==
== Files ==
=== Event packs ===
=== {EventName}.sbeventpack ===
A collection of [[sbeventpack]] files.
{{Resloc|path=Event/{EventName}.sbeventpack|locations=the unpacked content files}}
{{RSTB path|rstb_path=Event/100enemy.beventpack|example_filename=100enemy.sbeventpack}}
sbeventpack files are [[event pack]]s.
{{content section|target=Content/Event/EventInfo.sbyml|text=EventInfo.sbyml}}
 
{{cs|target=EventInfo.product.sbyml|text=EventInfo.product.sbyml}}
{{cs|target=ResidentEvent.byml|text=ResidentEvent.byml}}
 
[[Category: Content (BotW)]]
[[Category: Content (BotW)]]

Latest revision as of 20:08, 10 March 2020

This directory is found in the unpacked content files, Bootup.pack and TitleBG.pack.

Its canonical resource path is "Event".

Event contains event packs, information about events and configuration files for the event manager.

Files

{EventName}.sbeventpack

This resource is found in the unpacked content files.

Its canonical resource path is "Event/{EventName}.sbeventpack".

sbeventpack files are event packs.

EventInfo.product.sbyml

EventInfo.product.sbyml is a Yaz0-compressed BYML file that stores information about all game events. It is used by the event manager to load events.

ResidentEvent.byml

ResidentEvent.byml is a file that lists all the entry points for event flows found within TitleBG, including DLC and common Demo flows.