Draft:Content/Actor: Difference between revisions
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'''Actor''' contains files defining [[Actor|actor]]s. | '''Actor''' contains files defining [[Actor|actor]]s.</onlyinclude> | ||
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Latest revision as of 17:29, 15 April 2019
Actor contains files defining actors.
Content/Actor
Pack
The Actor/Pack directory contains sbactorpack actor pack archives, which define parameters of actors.
ActorInfo.product.sbyml
ActorInfo.product.sbyml (found in the Actor directory) is a Yaz0-compressed BYML file which contains general information about all actors in the game. It is used when constructing actors, and also used to access actor data efficiently when loading the full actor pack is unnecessary (e.g. on menu screens). Therefore, in order to add new actors, or to change items' parameters on menu screens, this file must be edited.
ActorInfo is a machine generated file. It is not meant to be edited directly; much of the information it includes are either automatically generated or copied from ActorParam files (which can be found in the game content) and other source-only files.
TitleBG.pack/Actor
AS
The Actor/AS directory contains bas animation reference files used by actors. The actual animations are not stored here.
Pack
Contains archives defining parameters for actors.
Bootup.pack/Actor
ActorParam directories
Directories containing dummy ActorParam configuration files containing default values. They are used as a fallback when loading actors. The "ActorLink" directory is not present here.
Pack
The Actor/Pack directory contains sbactorpack actor pack archives, which define parameters of actors.