Object respawning: Difference between revisions

Jump to navigation Jump to search
fix typo
imported>Leoetlino
m (→‎Shop items: wording)
imported>Leoetlino
(fix typo)
Line 13: Line 13:


=== The revival map grid ===
=== The revival map grid ===
The revival map grid is used for shop items and for randomly-respawned items. It is slightly different from the regular map unit grid and features 10 columns (0..9) and 8 rows (0..8).
The revival map grid is used for shop items and for randomly-respawned items. It is slightly different from the regular map unit grid and features 10 columns (0..9) and 8 rows (0..7).


Given an item located in column <code>itemCol</code> and row <code>itemRow</code>, the player is considered to not be in its map area ''if and only if'':
Given an item located in column <code>itemCol</code> and row <code>itemRow</code>, the player is considered to not be in its map area ''if and only if'':
Anonymous user

Navigation menu