GameDataMgr: Difference between revisions
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→bool and s32 flags with reset type 3
imported>Leoetlino |
imported>Leoetlino |
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* The flag is reset to its initial value. | * The flag is reset to its initial value. | ||
* For bool flags: All associated sold out flags are reset to their initial values. | * For bool flags: All associated sold out flags are reset to their initial values. | ||
For more information on the area checks, see [[Object respawning]]. | |||
[[Category: Internals]] | [[Category: Internals]] | ||
[[Category: Subsystems (BotW)]] | [[Category: Subsystems (BotW)]] |