AIDef:Action/PlayerJump: Difference between revisions
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→StaticInstParams: DefaultValue is the default value configured in AIDef that is used if the derived definition doesn't specify a value, not the actual used value
imported>Kiddles (Added some value descriptions. - Kiddles) |
imported>Leoetlino (→StaticInstParams: DefaultValue is the default value configured in AIDef that is used if the derived definition doesn't specify a value, not the actual used value) |
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| EnergyJump || Float || | | EnergyJump || Float || || Amount of stamina it takes to jump. | ||
|- | |- | ||
| EnergyDashJump || Float || | | EnergyDashJump || Float || || Amount of stamina used when sprinting and jumping simultaneously. | ||
|- | |- | ||
| EnergyUseDiam1 || Float || || | | EnergyUseDiam1 || Float || || | ||
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| EnergyUseDiam3 || Float || || | | EnergyUseDiam3 || Float || || | ||
|- | |- | ||
| JumpHeight || Float || | | JumpHeight || Float || || Jump height. | ||
|- | |- | ||
| JumpHeightAddByAngle || Float || || | | JumpHeightAddByAngle || Float || || | ||
|- | |- | ||
| JumpHeightAddBySpeed || Float || | | JumpHeightAddBySpeed || Float || || Additional (max) jump height when moving. Actual gain is based on how fast the player is moving. | ||
|- | |- | ||
| JumpHeightMaxDecRateByWater || Float || || | | JumpHeightMaxDecRateByWater || Float || || | ||
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|- | |- | ||
|} | |} | ||
== Derived definitions == | == Derived definitions == |