From ZeldaMods (Breath of the Wild)
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PlayerJump| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| EnergyJump |
Float |
|
Amount of stamina it takes to jump.
|
| EnergyDashJump |
Float |
|
Amount of stamina used when sprinting and jumping simultaneously.
|
| EnergyUseDiam1 |
Float |
|
|
| EnergyUseDiam2 |
Float |
|
|
| EnergyUseDiam3 |
Float |
|
|
| JumpHeight |
Float |
|
Jump height.
|
| JumpHeightAddByAngle |
Float |
|
|
| JumpHeightAddBySpeed |
Float |
|
Additional (max) jump height when moving. Actual gain is based on how fast the player is moving.
|
| JumpHeightMaxDecRateByWater |
Float |
|
|
| IgnoreWaterHeight |
Float |
|
|
Derived definitions
ジャンプ (Player_Link, Normal_0)
| Name |
Value
|
| EnergyJump |
0.0
|
| EnergyDashJump |
300.0
|
| EnergyUseDiam1 |
1.0
|
| EnergyUseDiam2 |
1.5
|
| EnergyUseDiam3 |
2.0
|
| JumpHeight |
0.58
|
| JumpHeightAddByAngle |
0.01
|
| JumpHeightAddBySpeed |
2.0
|
| JumpHeightMaxDecRateByWater |
0.5
|
| IgnoreWaterHeight |
0.3
|