Scene: Difference between revisions

Jump to navigation Jump to search
no edit summary
imported>Leoetlino
m (Leoetlino moved page Scene to Scene)
imported>Leoetlino
No edit summary
Line 1: Line 1:
Scene changes — which are essentially warps that trigger loading screens — can be explicitly triggered with three different actions: ChangeScene, FromCDungeonToMainField and ToCDungeon.
''Not to be confused with [[map]]s, [[Map unit|map units]] or [[Stage|stages]]''.
 
<onlyinclude>'''Scenes'''<ref>"SceneWorkTime" @ 0x7100A89528 (Switch 1.5.0)</ref> are active instances of a [[stage]]. By design, exactly one scene is active at a time. The active scene is managed by [[GameScene]], which is responsible for generating and unloading stages and changing to another scene.</onlyinclude>
 
== Scene changes ==
In practice, '''scene changes''' are essentially warps that trigger loading screens. They can be explicitly triggered with three different actions: ChangeScene, FromCDungeonToMainField and ToCDungeon.


All three actions are very similar; in fact they share the same base class. However, the first one is the most flexible action since the other two can only be used for shrines.
All three actions are very similar; in fact they share the same base class. However, the first one is the most flexible action since the other two can only be used for shrines.
Line 5: Line 10:
Scene changes can also be triggered from [[AIDef:Action/AreaRoot]].
Scene changes can also be triggered from [[AIDef:Action/AreaRoot]].


== Actions ==
=== Actions ===
=== ChangeScene ===
==== ChangeScene ====
{{link to article|link=AIDef:Action/ChangeScene}}
{{link to article|link=AIDef:Action/ChangeScene}}


=== FromCDungeonToMainField ===
==== FromCDungeonToMainField ====
{{link to article|link=AIDef:Action/FromCDungeonToMainField}}
{{link to article|link=AIDef:Action/FromCDungeonToMainField}}


=== ToCDungeon ===
==== ToCDungeon ====
{{link to article|link=AIDef:Action/ToCDungeon}}
{{link to article|link=AIDef:Action/ToCDungeon}}


== Warp cutscene ==
=== Warp cutscene ===


[[Demo|Demo005_1]] is used as the event flow for most warps, for example when fast travelling to shrines, towers, Travel Medallion and Divine Beasts.
[[Demo|Demo005_1]] is used as the event flow for most warps, for example when fast travelling to shrines, towers, Travel Medallion and Divine Beasts.
Anonymous user

Navigation menu