autopatrol, editnews
201
edits
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|IsBurnOutBorn | |IsBurnOutBorn | ||
|bool | |bool | ||
| | |This actor spawns another actor when it "dies" while on fire {{Check}} | ||
|False | |False | ||
|- | |- | ||
|BurnOutBornName | |BurnOutBornName | ||
|str64 | |str64 | ||
| | |Name of the actor spawned when this actor "dies" while on fire {{Check}} | ||
| | | | ||
|- | |- | ||
Line 634: | Line 634: | ||
|IsBlunt | |IsBlunt | ||
|bool | |bool | ||
| | |Tied to a data function, used in [[Bas#BitIndex|Bas]] files (Extend BitIndex 37) to help determine what animation to play. May also be accessible through the event system {{Check}} | ||
|False | |False | ||
|- | |- | ||
Line 699: | Line 699: | ||
|ChemicalEnergyRecoverRate | |ChemicalEnergyRecoverRate | ||
|float | |float | ||
|Elemental energy recovery speed | |Elemental energy recovery speed (per vanilla frame) {{Check}} | ||
|90 | |90 | ||
|- | |- | ||
|ChemicalEnergyRecoverInterval | |ChemicalEnergyRecoverInterval | ||
|int | |int | ||
|Interval before elemental energy starts to recover | |Interval before elemental energy starts to recover (in vanilla frames) {{Check}} | ||
|60 | |60 | ||
|- | |- |