14
edits
Line 109: | Line 109: | ||
* WorldManagerControl}} | * WorldManagerControl}} | ||
|- | |- | ||
| AffectBeastGanon || | | AffectBeastGanon || ?{{check}} Adds damage bonus to a bow, weapon, or shield against Ganon's forms || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* AncientArrow | * AncientArrow | ||
* BrightArrow | * BrightArrow | ||
Line 213: | Line 213: | ||
* Armor_230_Upper}} | * Armor_230_Upper}} | ||
|- | |- | ||
| AmiiboFitGround || | | AmiiboFitGround || Marks the item as something that should apper on the ground instead of in the air when an Amiibo is scanned || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Barrel | * Barrel | ||
* BarrelBomb | * BarrelBomb | ||
* Barrel_100enemy}} | * Barrel_100enemy}} | ||
|- | |- | ||
| AmiiboNoDrop2ndTouch || | | AmiiboNoDrop2ndTouch || Marks the item as unable to appear the second time an Amiibo is scanned || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Sword_024}} | * Weapon_Sword_024}} | ||
|- | |- | ||
| AmiiboNoDrop3rdTouch || | | AmiiboNoDrop3rdTouch || Marks the item as unable to appear the third time an Amiibo is scanned || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Sword_024}} | * Weapon_Sword_024}} | ||
|- | |- | ||
| AmiiboNoDropBeginning || | | AmiiboNoDropBeginning || Marks the item as unable to appear the first time an Amiibo is scanned || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Animal_Fish_B | * Animal_Fish_B | ||
* Animal_Fish_C | * Animal_Fish_C | ||
Line 304: | Line 304: | ||
* Weapon_Sword_059}} | * Weapon_Sword_059}} | ||
|- | |- | ||
| AmiiboOnlyDropBeginning || | | AmiiboOnlyDropBeginning || Marks the item as only being able to drop the first time an Amiibo is scanned || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_001 | * Weapon_Bow_001 | ||
* Weapon_Bow_002 | * Weapon_Bow_002 | ||
Line 323: | Line 323: | ||
* Weapon_Sword_051}} | * Weapon_Sword_051}} | ||
|- | |- | ||
| AmiiboTreasure || - || <!-- DO NOT EDIT: -->{{actor list|content= | | AmiiboTreasure || Marks an item as an Amiibo-exclusive item || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Armor_168_Head | * Armor_168_Head | ||
* Armor_169_Head | * Armor_169_Head | ||
Line 672: | Line 672: | ||
* Animal_Sunazarashi_D_DLC2nd}} | * Animal_Sunazarashi_D_DLC2nd}} | ||
|- | |- | ||
| AnimalTypeWolf || | | AnimalTypeWolf || Marks the animal as a wolf || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Animal_Wolf_A | * Animal_Wolf_A | ||
* Animal_Wolf_B | * Animal_Wolf_B | ||
Line 1,340: | Line 1,340: | ||
* Mannequin_007_Upper}} | * Mannequin_007_Upper}} | ||
|- | |- | ||
| Arrow || | | Arrow || Marks the actor as an arrow || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* AncientArrow | * AncientArrow | ||
* BombArrow_A | * BombArrow_A | ||
Line 4,501: | Line 4,501: | ||
* AirOcta_Tag}} | * AirOcta_Tag}} | ||
|- | |- | ||
| BeeTarget || | | BeeTarget || Sets the enemy as a possible target for bees to attack if they disturb the beehive || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Bokoblin_Bone_Junior | * Enemy_Bokoblin_Bone_Junior | ||
* Enemy_Bokoblin_Bone_Junior_AllDay | * Enemy_Bokoblin_Bone_Junior_AllDay | ||
Line 5,286: | Line 5,286: | ||
* Weapon_Sword_501}} | * Weapon_Sword_501}} | ||
|- | |- | ||
| CanBreakIceMakerBlock || | | CanBreakIceMakerBlock || Allows the weapon or damage source to break Cryonis blocks on hit || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* AncientArrow | * AncientArrow | ||
* CurseGanonBeam | * CurseGanonBeam | ||
Line 5,306: | Line 5,306: | ||
* SiteBossSpearShockWave}} | * SiteBossSpearShockWave}} | ||
|- | |- | ||
| CanBreakRemoteBomb || | | CanBreakRemoteBomb || Allows the weapon or damage source to detonate remote bombs on hit || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* AncientArrow | * AncientArrow | ||
* BeamosBeam | * BeamosBeam | ||
Line 5,357: | Line 5,357: | ||
* SwitchGear_NoSpindle_Thin}} | * SwitchGear_NoSpindle_Thin}} | ||
|- | |- | ||
| CanEquip || | | CanEquip || Marks the actor as able to be equipped || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Armor_001_Head | * Armor_001_Head | ||
* Armor_001_Head_B | * Armor_001_Head_B | ||
Line 5,971: | Line 5,971: | ||
* Weapon_Sword_503}} | * Weapon_Sword_503}} | ||
|- | |- | ||
| CanFly || | | CanFly || Marks the NPC as being capable of flight || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Guardian_C | * Enemy_Guardian_C | ||
* Enemy_Guardian_C_Clean | * Enemy_Guardian_C_Clean | ||
Line 7,454: | Line 7,454: | ||
* GameRomHorseZelda}} | * GameRomHorseZelda}} | ||
|- | |- | ||
| CanStack || | | CanStack || Makes the item stackable || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* AncientArrow | * AncientArrow | ||
* Animal_Fish_A | * Animal_Fish_A | ||
Line 7,736: | Line 7,736: | ||
* Priest_Boss_IceArrow}} | * Priest_Boss_IceArrow}} | ||
|- | |- | ||
| CanUse || | | CanUse || ?{{check}} Marks the item as usable within the pause menu || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Animal_Fish_A | * Animal_Fish_A | ||
* Animal_Fish_B | * Animal_Fish_B | ||
Line 8,076: | Line 8,076: | ||
* Enemy_Lizalfos_Senior}} | * Enemy_Lizalfos_Senior}} | ||
|- | |- | ||
| CannotSell || | | CannotSell || Marks the item as unsellable || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* AncientArrow | * AncientArrow | ||
* Armor_005_Head | * Armor_005_Head | ||
Line 8,914: | Line 8,914: | ||
* Item_Ore_J}} | * Item_Ore_J}} | ||
|- | |- | ||
| CookMaterial || | | CookMaterial || Marks the actor as a valid cooking ingredient || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Animal_Insect_A | * Animal_Insect_A | ||
* Animal_Insect_AA | * Animal_Insect_AA | ||
Line 12,297: | Line 12,297: | ||
* Enemy_SandwormR}} | * Enemy_SandwormR}} | ||
|- | |- | ||
| EnemyNotPick || | | EnemyNotPick || ?{{check}} Marks the bow, weapon, or shield as unable to be picked up and used by enemies || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_071 | * Weapon_Bow_071 | ||
* Weapon_Bow_072}} | * Weapon_Bow_072}} | ||
|- | |- | ||
| EnemyNotTarget || | | EnemyNotTarget || ?{{check}} Makes the NPC unable to be targeted by enemies || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Npc_FollowGoron}} | * Npc_FollowGoron}} | ||
|- | |- | ||
Line 14,008: | Line 14,008: | ||
* Enemy_Moriblin_Bone_Junior_Head}} | * Enemy_Moriblin_Bone_Junior_Head}} | ||
|- | |- | ||
| NotDropFromPlayer || | | NotDropFromPlayer || Marks the bow, weapon, or shield as undroppable and unthrowable || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_071 | * Weapon_Bow_071 | ||
* Weapon_Sword_070 | * Weapon_Sword_070 |
edits