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NiceneNerd (talk | contribs) (Added Wii U init address) |
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{{Subsystem infobox|name=ActorLimiter|is_name_official=0|description=Limits the number of spawned actors (e.g. for amiibo drops)|init_addr_switch150=0000007100E4D770}} | {{Subsystem infobox|name=ActorLimiter|is_name_official=0|description=Limits the number of spawned actors (e.g. for amiibo drops)|init_addr_switch150=0000007100E4D770|init_addr_wiiu150=032C34A8}} | ||
'''ActorLimiter''' is a subsystem that makes it possible to artificially limit the number of spawned actors in some cases (e.g. for amiibo drops or enemy drops). | '''ActorLimiter''' is a subsystem that makes it possible to artificially limit the number of spawned actors in some cases (e.g. for amiibo drops or enemy drops). |