This resource is found in Bootup.pack.
Its canonical resource path is "Ecosystem/MapTower.beco".
LoadBalancer.beco is a beco file. It is used to temporarily reduce the draw distance in some areas to help with performance.
Player* link = ActorSystem::sInstance->getPlayer(); int balancer = eco::getCurrentAreaData( link->position.x, link->position.z, Ecosystem::sInstance, &Ecosystem::sInstance->loadBalancer); this->cpuLoadBalancer = balancer; if ( balancer && this->drawDistanceMultiplier > 0.7 ) this->drawDistanceMultiplier = 0.7;
Names come from leftover debug functions in LODMgr.
- Level of Detail Manager code @ 0x7101254C38 in the Switch 1.5.0 executable