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這個條目會介紹'''山林霸主'''生成的原理。
這個條目會介紹'''山林霸主'''下凡的原理。


== Spawning ==
== 下凡 ==


The Lord of the Mountain appears whenever a special flag is set ('AnimalMaster_Appearance'). Its value is managed by a very simple state machine.
如果 'AnimalMaster_Appearance' 這個 flag 是 true,山林霸主就會出現。這個 flag 是下面這個有限狀態自動機控制的。


# If the moon type is 5 (waxing crescent) and if Link is not in map area 64 (Satori Mountain), the game generates a random "appearance hour" in the [0 .. 22] interval.
#如果月相是 5 (眉月)而且林克不在 map area 64 (薩托利山區域),遊戲會生成一個整數 "appearance hour",這個數字會隨機落在 [0 .. 22] 區間.
# When the current hour matches the appearance hour, the Appearance flag is set and the LotM is allowed to appear. Link must still NOT be in map area 64 until this happens, otherwise the game goes back to step 1.
# 如果時鐘上的時等於 appearance hour,那遊戲會把 AnimalMaster_Appearance 設成 true,然後山林霸主就會出現。如果你在山林霸主出現前就踏入薩托利山區域(area 64)的話,appearance hour 會被作廢,然後自動機回到狀態 1。
# One hour after the appearance hour, the current day of the week is stored.
# 一個小時後,遊戲會紀錄今天星期幾。
# The LotM disappears after two in-game week-day changes, or 24 in-game hours after the Appearance flag was set, whichever happens first.
# 過了(遊戲內的)二十四小時或是日期差了兩天之後,遊戲會把 AnimalMaster_Appearance 設成 false,山林霸主就會消失。


Interestingly, only the appearance hour is determined by RNG. The LotM consistently appears on the 5th day of a moon cycle as long as conditions are satisfied.
注意到在上述過程中,只有 appearance hour (幾點出現)是隨機的,正常情況下山林霸主一定會在眉月之後出現(如果你一直不靠近聖山的話)。


Note that whenever you enter/leave a shrine (or warp from or to anything that is not physically in the overworld) or reload a save, the AnimalMaster_Appearance flag is reset to false. That flag does not persist across reloads.
注意二:只要你進出神廟裡或讀檔或從神廟裡傳送到外世界,AnimalMaster_Appearance 都會被強制設為 false,代表山林霸主會因此消失。


For more technical details, please read [[WorldMgr#Lord_of_the_Mountain]].
你可以在 [[WorldMgr#Lord_of_the_Mountain]] 裡找到更詳細的資訊。


== Calm down number ==
== 安撫次數 ==


The Lord of the Mountain requires 40 "calm down" presses to be (temporarily) tamed<ref>https://docs.google.com/spreadsheets/d/e/2PACX-1vSmRL13Sc5YQ27TSK5kDywrVq2c2AUIBlRDpb3C3DpTOJ7f5QG_5bVmbz8ksDSA1N5X9c76TWVxDNz5/pubhtml</ref>. 40 is the highest number of presses among all horses and horse-like animals.
山林霸主要整整安撫四十次才會安靜下來。<ref>https://docs.google.com/spreadsheets/d/e/2PACX-1vSmRL13Sc5YQ27TSK5kDywrVq2c2AUIBlRDpb3C3DpTOJ7f5QG_5bVmbz8ksDSA1N5X9c76TWVxDNz5/pubhtml</ref> 這是整個遊戲裡最難安撫的「馬」(山林霸主不是馬)。


[[Category:Game mechanics{{#translation:}}]]
[[Category:Game mechanics{{#translation:}}]]

Latest revision as of 10:29, 13 February 2022

Other languages:

這個條目會介紹山林霸主下凡的原理。

下凡

如果 'AnimalMaster_Appearance' 這個 flag 是 true,山林霸主就會出現。這個 flag 是下面這個有限狀態自動機控制的。

  1. 如果月相是 5 (眉月)而且林克不在 map area 64 (薩托利山區域),遊戲會生成一個整數 "appearance hour",這個數字會隨機落在 [0 .. 22] 區間.
  2. 如果時鐘上的時等於 appearance hour,那遊戲會把 AnimalMaster_Appearance 設成 true,然後山林霸主就會出現。如果你在山林霸主出現前就踏入薩托利山區域(area 64)的話,appearance hour 會被作廢,然後自動機回到狀態 1。
  3. 一個小時後,遊戲會紀錄今天星期幾。
  4. 過了(遊戲內的)二十四小時或是日期差了兩天之後,遊戲會把 AnimalMaster_Appearance 設成 false,山林霸主就會消失。

注意到在上述過程中,只有 appearance hour (幾點出現)是隨機的,正常情況下山林霸主一定會在眉月之後出現(如果你一直不靠近聖山的話)。

注意二:只要你進出神廟裡或讀檔或從神廟裡傳送到外世界,AnimalMaster_Appearance 都會被強制設為 false,代表山林霸主會因此消失。

你可以在 WorldMgr 裡找到更詳細的資訊。

安撫次數

山林霸主要整整安撫四十次才會安靜下來。[1] 這是整個遊戲裡最難安撫的「馬」(山林霸主不是馬)。