Event pack: Difference between revisions

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(Created page with "{{Lowercase}} '''beventpack''' files are SARC archives that contain event files. == Contents == {{content section|target=Content/Actor|text=Actor}} In particular, e...")
 
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{{Lowercase}}
<onlyinclude>
'''beventpack''' files are [[SARC|SARC archives]] that contain event files.
'''Event packs''' are [[Yaz0]]-compressed [[SARC|SARC archives]] that contain event flows and related resources. Their file extension is '''beventpack''' (or '''seventpack''' when compressed).
 
</onlyinclude>
== Contents ==
== Contents ==
{{content section|target=Content/Actor|text=Actor}}
{{content section|target=Content/Actor|text=Actor}}
 
In particular, event packs sometimes contain [[bas]] files in Actor/AS.
In particular, event packs contain AS files in Actor/AS.
 
{{content section|target=Content/Camera|text=Camera}}
{{content section|target=Content/Camera|text=Camera}}
{{content section|target=Content/Demo|text=Demo}}
{{content section|target=Content/Demo|text=Demo}}
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{{content section|target=Content/Sound|text=Sound}}
{{content section|target=Content/Sound|text=Sound}}


[[Category:File_extensions]]
== Generation process ==
Event packs are very likely to be automatically generated. It is also likely that Nintendo's tool determines what files to include based on [[EventInfo]].

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