Event pack: Difference between revisions
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→Contents: fix content section targets
imported>Leoetlino (Generation process) |
imported>Leoetlino (→Contents: fix content section targets) |
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</onlyinclude> | </onlyinclude> | ||
== Contents == | == Contents == | ||
{{content section|target= | {{content section|target=Content/Actor|text=Actor}} | ||
In particular, event packs sometimes contain [[bas]] files in Actor/AS. | In particular, event packs sometimes contain [[bas]] files in Actor/AS. | ||
{{content section|target= | {{content section|target=Content/Camera|text=Camera}} | ||
{{content section|target= | {{content section|target=Content/Demo|text=Demo}} | ||
{{content section|target= | {{content section|target=Content/Effect|text=Effect}} | ||
{{content section|target= | {{content section|target=Content/EventFlow|text=EventFlow}} | ||
{{content section|target= | {{content section|target=Content/Model|text=Model}} | ||
{{content section|target= | {{content section|target=Content/Sound|text=Sound}} | ||
== Generation process == | == Generation process == | ||
Event packs are very likely to be automatically generated. It is also likely that Nintendo's tool determines what files to include based on [[EventInfo]]. | Event packs are very likely to be automatically generated. It is also likely that Nintendo's tool determines what files to include based on [[EventInfo]]. |