AIDef:Action/PlayerBackJump: Difference between revisions
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imported>Kiddles (Added some value descriptions. - Kiddles) |
imported>Leoetlino No edit summary |
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| BJSpeedF || Float || || | | BJSpeedF || Float || || | ||
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| NoDamageTime || Float || | | NoDamageTime || Float || || The amount of time (in frames) that do are immune to damage when initiating a flurry rush. | ||
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| MySlowStartFrame || Float || || | | MySlowStartFrame || Float || || | ||
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| ForceSlowTime || Float || | | ForceSlowTime || Float || || Slow time duration (in seconds) for rush attacks. | ||
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| JustAvoidTime || Float || | | JustAvoidTime || Float || || The window of time for dodging to initiate a flurry rush. | ||
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| BJHeight || Float || | | BJHeight || Float || || Backjump height. | ||
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|} | |} |