GameScene: Difference between revisions
→StageTransition
imported>Leoetlino (→States) |
imported>Leoetlino |
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=== StageTransition === | === StageTransition === | ||
Entered | Entered before stage generation starts and after Fade (loading screen) has been initialised and made visible. This state machine state is a noop. | ||
=== LunchTitle === | === LunchTitle === |