LevelSensor.byml: Difference between revisions

→‎flag: Added _Num to flag name for accuracy
imported>Leoetlino
m (fix formatting)
(→‎flag: Added _Num to flag name for accuracy)
 
Line 37: Line 37:
|name
|name
|str
|str
|Name of the GameData s32 flag (usually a defeat counter flag: Defeated_XXXXX where XXXXX is the enemy actor name)
|Name of the GameData s32 flag (usually a defeat counter flag: Defeated_XXXXX_Num where XXXXX is the enemy actor name)
|-
|-
|point
|point
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