Draft:Content/Actor

< Draft:Content
Revision as of 12:57, 2 April 2019 by imported>BravelyPeculiar (→‎ActorParam_directories)

The Actor directory contains files defining actors.

Content/Actor

ActorInfo.product.sbyml

This file is not listed in the game's resource size table.

ActorInfo.product.sbyml (found in the Actor directory) is a Yaz0-compressed BYML file which contains general information about all actors in the game. It is used when constructing actors, and also used to access actor data efficiently when loading the full actor pack is unnecessary (e.g. on menu screens). Therefore, in order to add new actors, or to change items' parameters on menu screens, this file must be edited.

ActorInfo is a machine generated file. It is not meant to be edited directly; much of the information it includes are either automatically generated or copied from ActorParam files (which can be found in the game content) and other source-only files.

Pack

Contains archives defining parameters for actors.

TitleBG.pack/Actor

AS

The Actor/AS directory contains bas animation reference files used by actors. The actual animations are not stored here.

Pack

Contains archives defining parameters for actors.

Bootup.pack/Actor

ActorParam directories

Contains dummy ActorParam configuration files containing default values. They are used as a fallback when loading actors. The "ActorLink" directory is not present here.

AIDef

Directory containing AIDef_Game.product.sbyml.

Effect

Directory containing EffectInfo.sbyml.

Sound

Directory containing Sound.sbyml.

XLink

Directory containing XLinkInfo.sbyml.

Pack

Contains archives defining parameters for actors.