Map
Not to be confused with map units, stages or scenes.
A map is a game area with its own set of map units and other placement-related assets such as blwp files.
Maps are uniquely identified with a map type and a map name. The identifier is usually written as MapType/MapName (e.g. MainField/B-3). Confusingly enough, Nintendo sometimes refers to this complete identifier as the map name.
Maps in public releases
| Identifier | Description |
|---|---|
| MainField/%c-%d (a letter in {A..J}; N in {1..9}) | Hyrule |
| MainFieldDungeon/RemainsWind | Divine Beast Vah Medoh |
| MainFieldDungeon/RemainsWater | Divine Beast Vah Ruta |
| MainFieldDungeon/RemainsFire | Divine Beast Vah Rudania |
| MainFieldDungeon/RemainsElectric | Divine Beast Vah Naboris |
| MainFieldDungeon/FinalTrial | Final Trial |
| AocField/%c-%d (a letter in {A..J}; N in {1..9}) | Trial of the Sword |
| CDungeon/Dungeon%03d (0-119) | Shrine |
| CDungeon/Dungeon%03d (120-135) | Shrine (Champion's Ballad) |