Draft:Content/Actor
The Actor directory contains files defining actors.
Content/Actor
ActorInfo.product.sbyml
ActorInfo.product.sbyml (found in the Actor directory) is a Yaz0-compressed BYML file which contains general information about all actors in the game. It is used when constructing actors, and also used to access actor data efficiently when loading the full actor pack is unnecessary (e.g. on menu screens). Therefore, in order to add new actors, or to change items' parameters on menu screens, this file must be edited.
ActorInfo is a machine generated file. It is not meant to be edited directly; much of the information it includes are either automatically generated or copied from ActorParam files (which can be found in the game content) and other source-only files.
Pack
Directory containing actor packs. Actor packs are loaded from here by default.
TitleBG.pack/Actor
AS
The Actor/AS directory contains bas animation reference files used by actors. The actual animations are not stored here.
Pack
Directory containing actor packs. Only actor packs that the game always keeps loaded are found here.
Bootup.pack/Actor
ActorParam directories
Directories containing dummy ActorParam configuration files containing default values. They are used as a fallback when loading actors. The "ActorLink" directory is not present here.
AIDef
Directory containing AIDef_Game.product.sbyml.
Effect
Directory containing EffectInfo.sbyml.
Sound
Directory containing Sound.sbyml.
XLink
Directory containing XLinkInfo.sbyml.
Pack
Directory containing actor packs. Only GlobalParameter.sbactorpack and TipsSystemActor.sbactorpack are loaded from here.