Content/Physics
Physics contains configuration files and Havok binary packfiles for the Havok physics engine.
Directories
Cloth
This directory is found in actor packs.
Its canonical resource path is "Physics/Cloth".
Contains Havok cloth (hkcl) files for actors.
Ragdoll
This directory is found in actor packs.
Its canonical resource path is "Physics/Ragdoll".
Contains Havok ragdoll (hkrg) files for actors.
RigidBody
This directory is found in actor packs.
Its canonical resource path is "Physics/RigidBody".
Contains Havok rigid body (hkrb) files for actors.
StaticCompound
This directory is found in the unpacked content files.
Its canonical resource path is "Physics/StaticCompound".
If the DLC is installed, this directory can be found in the unpacked content files, and dungeon packs in the add-on content directory. Its canonical path is "Aoc/0010/Physics/StaticCompound".
Contains Havok static compound (hksc) files for maps.
SupportBone
This directory is found in actor packs.
Its canonical resource path is "Physics/SupportBone".
Contains "support bone" files (bphyssb) files for actors.
System
This directory is found in Bootup.pack.
Its canonical resource path is "Physics/System".
Contains configuration files for the physics engine.
TeraMeshRigidBody
This directory is found in the unpacked content files.
Its canonical resource path is "Physics/TeraMeshRigidBody".
If the DLC is installed, this directory can be found in the unpacked content files in the add-on content directory. Its canonical path is "Aoc/0010/Physics/TeraMeshRigidBody".
Contains "tera mesh rigid body" (hktmrb) files for open world stages (MainField and AocField).