Revision as of 15:16, 2 June 2019 by imported>Leoetlino
AreaRootAI definition |
---|
Type |
Action |
---|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
CameraSet |
String |
- |
|
CameraPriority |
Int |
1 |
|
Shape |
String |
Sphere |
|
WarpDestMapName |
String |
|
New scene map name
|
WarpDestPosName |
String |
|
New scene position name
|
AutoSave |
Bool |
False |
Autosave when entering area
|
ForceCalcInEvent |
Bool |
False |
|
If both WarpDestMapName and WarpDestPosName are non-empty strings, a scene change will be triggered when entering the area. Note: this unused feature can be used to implement classic Zelda-style loading zones.
StaticInstParams
Name |
Type |
Default value |
Description
|
AutoSaveInterval |
Float |
|
|
Derived definitions
Root (Area)
Name |
Value
|
AutoSaveInterval |
1800.0
|