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Combined display of all available logs of ZeldaMods (Breath of the Wild). You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 12:16, 11 May 2020 FuzzyBot talk contribs created page Translations:Difficulty scaling/163/en (Importing a new version from external source)
- 12:16, 11 May 2020 FuzzyBot talk contribs created page Translations:Difficulty scaling/162/en (Importing a new version from external source)
- 12:16, 11 May 2020 FuzzyBot talk contribs created page Translations:Difficulty scaling/161/en (Importing a new version from external source)
- 12:16, 11 May 2020 FuzzyBot talk contribs created page Translations:Difficulty scaling/160/en (Importing a new version from external source)
- 12:16, 11 May 2020 FuzzyBot talk contribs created page Translations:Difficulty scaling/159/en (Importing a new version from external source)
- 12:16, 11 May 2020 FuzzyBot talk contribs created page Translations:Difficulty scaling/158/en (Importing a new version from external source)
- 12:16, 11 May 2020 FuzzyBot talk contribs created page Translations:Difficulty scaling/157/en (Importing a new version from external source)
- 12:16, 11 May 2020 FuzzyBot talk contribs created page Translations:Difficulty scaling/156/en (Importing a new version from external source)
- 12:16, 11 May 2020 FuzzyBot talk contribs created page Translations:Difficulty scaling/155/en (Importing a new version from external source)
- 12:16, 11 May 2020 FuzzyBot talk contribs created page Translations:Difficulty scaling/154/en (Importing a new version from external source)
- 12:16, 11 May 2020 FuzzyBot talk contribs created page Translations:Difficulty scaling/153/en (Importing a new version from external source)
- 12:16, 11 May 2020 Leoetlino talk contribs marked Difficulty scaling for translation
- 12:06, 11 May 2020 Leoetlino talk contribs deleted page 等級系統 (content was: "<languages/> '''Difficulty scaling'''(等級系統)是曠野之息用來控制敵人跟武器等級的一個機制。你會注意到,在遊玩的過程中,同一個地點的敵人可能在若干次血月後變成了更強的敵人,且其手上的武器也有所變化。 == 經驗值 == 等級系統是根據存檔裡的一個「經驗值」系統決定的。...", and the only contributor was "Leoetlino" (talk))
- 12:05, 11 May 2020 Leoetlino talk contribs removed Difficulty scaling from the translation system
- 12:02, 11 May 2020 Leoetlino talk contribs undeleted page Translations:Difficulty scaling/9/zh (3 revisions)
- 11:58, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/19/zh (Created page with "=== <code>LevelSensorMode</code> === 這個 actor 屬性決定了一個武器或敵人會不會升級,一個敵人的 LevelSensorMode 屬性同時控制了它手上的...")
- 11:56, 11 May 2020 Leoetlino talk contribs marked Difficulty scaling for translation
- 10:37, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/18/zh (Created page with "== 屬性 ==")
- 10:37, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/133/zh (Created page with "在大師模式裡,某些敵人的 IsHardModeActor、DisableRankUpForHardMode、LevelSensorMode這三個參數會同時被遊戲設計師手動調整。調整的目的是讓...")
- 10:37, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/132/zh (Created page with "在大師模式裡是否避免升級")
- 10:37, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/131/zh (Created page with "是否只在大師模式出現")
- 10:37, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/129/zh (Created page with "預設值")
- 10:37, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/128/zh (Created page with "參數")
- 10:36, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/17/zh (Created page with "註記:有些敵人本身是無法升級的(例如帶冰、火、電的蜥蜴), 這僅僅是代表他們自身就已經是最高級了。 而他們手上的武器只...")
- 10:36, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/16/zh (Created page with "不過 'LevelSensorMode' < 1 的時候所有敵人(跟武器)都不會升級。")
- 10:35, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/127/zh (Created page with "遊戲在載入敵人時會根據一定的規則升級敵人。")
- 10:35, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/15/zh (Created page with "== 敵人 ==")
- 10:35, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/63/zh (Created page with "這段的意思是非 amiibo 武器的加成都是隨機的值。譬如說,如果遊戲決定增加攻擊力,而且這個武器的攻擊力從 +10 到 +20 都有可能,...")
- 10:35, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/105/zh (Created page with "addGuardMin 到 addGuardMax 之間的隨機數字")
- 10:35, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/104/zh (Created page with "Shield guard up 防禦力")
- 10:35, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/101/zh (Created page with "addRapidFireMin 到 addRapidFireMax 之間的隨機數字")
- 10:34, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/100/zh (Created page with "Quick shot (bows) 速射")
- 10:34, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/99/zh (Created page with "5-shot burst 五連發")
- 10:34, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/98/zh (Created page with "Multi-shot burst (bows) 多發弓發數增加")
- 10:34, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/97/zh (Created page with "addThrowMin 到 addThrowMax 之間的隨機數字")
- 10:34, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/96/zh (Created page with "Long throw 遠距離投擲")
- 10:34, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/95/zh (Created page with "addLifeMin 到 addLifeMax 之間的隨機數字")
- 10:34, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/94/zh (Created page with "Durability up 耐久度提升")
- 10:34, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/93/zh (Created page with "addAtkMin 到 addAtkMax 之間的隨機數字")
- 10:33, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/92/zh (Created page with "Attack up 攻擊力")
- 10:33, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/91/zh (Created page with "None 不加成")
- 10:33, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/90/zh (Created page with "加成的程度")
- 10:33, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/89/zh (Created page with "加成的方向")
- 10:33, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/11/zh (Created page with "==== 非 amiibo ====")
- 10:33, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/62/zh (Created page with "這段的意思是 amiibo 武器的加成都會是固定的值。譬如說,如果遊戲決定增加攻擊力,而且這個武器的攻擊力最多 +20,那就會 +20。")
- 10:33, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/87/zh (Created page with "Shield guard up 防禦力")
- 10:33, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/84/zh (Created page with "Quick shot (bows) 速射")
- 10:33, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/83/zh (Created page with "5-shot burst 五連發")
- 10:33, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/82/zh (Created page with "Multi-shot burst (bows) 多發弓發數增加")
- 10:33, 11 May 2020 Leoetlino talk contribs created page Translations:Difficulty scaling/80/zh (Created page with "Long throw 遠距離投擲")